متابعة
Elisa D. Mekler
Elisa D. Mekler
بريد إلكتروني تم التحقق منه على itu.dk
عنوان
عدد مرات الاقتباسات
عدد مرات الاقتباسات
السنة
Towards Understanding the Effects of Individual Gamification Elements on Intrinsic Motivation and Performance
ED Mekler, F Brühlmann, AN Tuch, K Opwis
Computers in Human Behavior 71, 525-534, 2017
13222017
The Role of Gaming During Difficult Life Experiences
I Iacovides, ED Mekler
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
709*2019
Do Points, Levels and Leaderboards Harm Intrinsic Motivation? An Empirical Analysis of Common Gamification Elements
ED Mekler, F Brühlmann, K Opwis, AN Tuch
Gamification 2013: Proceedings of the First International Conference on …, 2013
5702013
Disassembling gamification: the effects of points and meaning on user motivation and performance
ED Mekler, F Brühlmann, K Opwis, AN Tuch
CHI'13 extended abstracts on human factors in computing systems, 1137-1142, 2013
2932013
A systematic review of quantitative studies on the enjoyment of digital entertainment games
ED Mekler, JA Bopp, AN Tuch, K Opwis
Proceedings of the SIGCHI conference on human factors in computing systems …, 2014
2872014
Self-Determination Theory in HCI Games Research: Current Uses and Open Questions
A Tyack, ED Mekler
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2392020
Negative emotion, positive experience? Emotionally moving moments in digital games
JA Bopp, ED Mekler, K Opwis
Proceedings of the 2016 CHI conference on human factors in computing systems …, 2016
2382016
Momentary pleasure or lasting meaning? Distinguishing eudaimonic and hedonic user experiences
ED Mekler, K Hornbæk
Proceedings of the 2016 chi conference on human factors in computing systems …, 2016
1862016
Systematic review and validation of the game experience questionnaire (geq)-implications for citation and reporting practice
ELC Law, F Brühlmann, ED Mekler
Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018
1782018
Defining gameful experience as a psychological state caused by gameplay: Replacing the term ‘Gamefulness’ with three distinct constructs
RN Landers, GF Tondello, DL Kappen, AB Collmus, ED Mekler, LE Nacke
International Journal of Human-Computer Studies 127, 81-94, 2019
1642019
A Framework for the Experience of Meaning in Human-Computer Interaction
ED Mekler, K Hornbæk
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
1472019
Location matters, especially for non-salient features–An eye-tracking study on the effects of web object placement on different types of websites
SP Roth, AN Tuch, ED Mekler, JA Bargas-Avila, K Opwis
International journal of human-computer studies 71 (3), 228-235, 2013
1382013
“An Odd Kind of Pleasure”: Differentiating Emotional Challenge in Digital Games
JA Bopp, K Opwis, ED Mekler
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
1292018
Exploring emotional attachment to game characters
JA Bopp, LJ Müller, LF Aeschbach, K Opwis, ED Mekler
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019
1212019
" A Game that Makes You Question..." Exploring the Role of Reflection for the Player Experience
ED Mekler, I Iacovides, JA Bopp
Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018
1202018
Heuristic evaluation for gameful design
GF Tondello, DL Kappen, ED Mekler, M Ganaba, LE Nacke
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
1032016
Exercube vs. personal trainer: evaluating a holistic, immersive, and adaptive fitness game setup
AL Martin-Niedecken, K Rogers, L Turmo Vidal, ED Mekler, ...
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
942019
Increasing Donating Behavior Through a Game for Change: The Role of Interactivity and Appreciation
ST Steinemann, ED Mekler, K Opwis
CHI PLAY '15, 2015
852015
Interactive narratives affecting social change
ST Steinemann, GH Iten, K Opwis, SF Forde, L Frasseck, ED Mekler
Journal of Media Psychology, 2017
822017
The ‘eudaimonic experience’: A scoping review of the concept in digital games research
R Daneels, ND Bowman, D Possler, ED Mekler
Media and Communication 9 (2), 178-190, 2021
802021
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مقالات 1–20