Gaming the system: Suboptimal compliance with loot box probability disclosure regulations in China LY Xiao, LL Henderson, Y Yang, PWS Newall Behavioural Public Policy 8 (3), 590-616, 2024 | 90* | 2024 |
Regulating loot boxes as gambling? Towards a combined legal and self-regulatory consumer protection approach LY Xiao Interactive Entertainment Law Review 4 (1), 27–47, 2021 | 78* | 2021 |
Breaking Ban: Belgium’s ineffective gambling law regulation of video game loot boxes LY Xiao Collabra: Psychology 9 (1), Article 57641, 2023 | 77 | 2023 |
Towards an Ethical Game Design Solution to Loot Boxes: a Commentary on King and Delfabbro LY Xiao, LL Henderson International Journal of Mental Health and Addiction 19 (1), 177–192, 2019 | 72 | 2019 |
What are the odds? Lower compliance with Western loot box probability disclosure industry self-regulation than Chinese legal regulation LY Xiao, LL Henderson, P Newall PLOS One 18 (9), e0286681, 2021 | 55* | 2021 |
Regulating Gambling-Like Video Game Loot Boxes: a Public Health Framework Comparing Industry Self-Regulation, Existing National Legal Approaches, and Other Potential Approaches LY Xiao, LL Henderson, R Nielsen, P Newall Current Addiction Reports 9 (3), 163–178, 2022 | 54 | 2022 |
Which implementations of loot boxes constitute gambling? A UK legal perspective on the potential harms of random reward mechanisms LY Xiao International Journal of Mental Health and Addiction 20 (1), 437–454, 2020 | 49* | 2020 |
Loot boxes are more prevalent in United Kingdom video games than previously considered: Updating Zendle et al. (2020) LY Xiao, LL Henderson, P Newall Addiction 117 (9), 2553–2555, 2022 | 42 | 2022 |
Beneath the label: unsatisfactory compliance with ESRB, PEGI and IARC industry self-regulation requiring loot box presence warning labels by video game companies LY Xiao Royal Society Open Science 10 (3), Article 230270, 2023 | 36 | 2023 |
People's Republic of China Legal Update: The Notice on the Prevention of Online Gaming Addiction in Juveniles (Published October 25, 2019, Effective November 1, 2019) LY Xiao Gaming Law Review 24 (1), 51-53, 2020 | 32 | 2020 |
Drafting video game loot box regulation for dummies: a Chinese lesson LY Xiao Information & Communications Technology Law 31 (3), 343–381, 2021 | 30 | 2021 |
Conceptualising the loot box transaction as a gamble between the purchasing player and the video game company LY Xiao International Journal of Mental Health and Addiction 19, 2355–2357, 2020 | 29 | 2020 |
Opening pandora’s loot box: Weak links between gambling and loot box expenditure in China, and player opinions on probability disclosures and pity-timers LY Xiao, TC Fraser, PWS Newall Journal of Gambling Studies 39 (2), 645-668, 2023 | 27* | 2023 |
Loot Boxes: Gambling-Like Mechanics in Video Games LY Xiao, LL Henderson, R Nielsen, P Grabarczyk, P Newall Encyclopedia of Computer Graphics and Games, 2021 | 25 | 2021 |
Probability disclosures are not enough: Reducing loot box reward complexity as a part of ethical video game design LY Xiao, P Newall Journal of Gambling Issues 50 (1), 2022 | 24 | 2022 |
No evidence that Chinese playtime mandates reduced heavy gaming in one segment of the video games industry D Zendle, C Flick, E Gordon-Petrovskaya, N Ballou, LY Xiao, A Drachen Nature Human Behaviour 7 (10), 1753-1766, 2023 | 22 | 2023 |
Safer gambling and consumer protection failings among 40 frequently visited cryptocurrency-based online gambling operators. M Andrade, S Sharman, LY Xiao, PWS Newall Psychology of Addictive Behaviors 37 (3), 545, 2023 | 22 | 2023 |
Gambling marketing bans in professional sports neglect the risks posed by financial trading apps and cryptocurrencies PWS Newall, LY Xiao Gaming Law Review 25 (9), 376-378, 2021 | 21 | 2021 |
Reserve your judgment on “Draconian” Chinese video gaming restrictions on children • Commentary on: Draconian policy measures are unlikely to prevent disordered gaming (Colder … LY Xiao Journal of Behavioral Addictions 11 (2), 249–255, 2022 | 19 | 2022 |
People's Republic of China legal update: The notice on further strictly regulating and effectively preventing online video gaming addiction in minors (published August 30, 2021 … LY Xiao Gaming Law Review 25 (9), 379-382, 2021 | 19 | 2021 |