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Richard Lamb
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A meta-analysis with examination of moderators of student cognition, affect, and learning outcomes while using serious educational games, serious games, and simulations
RL Lamb, L Annetta, J Firestone, E Etopio
Computers in Human Behavior 80, 158-167, 2018
4582018
Development of a cognition‐priming model describing learning in a STEM classroom
R Lamb, T Akmal, K Petrie
Journal of Research in Science Teaching 52 (3), 410-437, 2015
2502015
Measuring science interest: Rasch validation of the science interest survey
RL Lamb, L Annetta, J Meldrum, D Vallett
International Journal of Science and Mathematics Education 10, 643-668, 2012
1792012
Comparison of virtual reality and hands on activities in science education via functional near infrared spectroscopy
R Lamb, P Antonenko, E Etopio, A Seccia
Computers & education 124, 14-26, 2018
1442018
Examination of variables that may affect the relationship between cognition and functional status in individuals with mild cognitive impairment: A meta-analysis
C Mcalister, M Schmitter-Edgecombe, R Lamb
Archives of Clinical Neuropsychology 31 (2), 123-147, 2016
1172016
Development and psychometric properties of the instrumental activities of daily living: compensation scale
M Schmitter-Edgecombe, C Parsey, R Lamb
Archives of Clinical Neuropsychology 29 (8), 776-792, 2014
1162014
Science teacher efficacy and extrinsic factors toward professional development using video games in a design-based research model: The next generation of STEM learning
LA Annetta, WM Frazier, E Folta, S Holmes, R Lamb, MT Cheng
Journal of Science Education and Technology 22, 47-61, 2013
1112013
The use of online modules and the effect on student outcomes in a high school chemistry class
RL Lamb, L Annetta
Journal of Science Education and Technology 22, 603-613, 2013
812013
Virtual reality: A tool for preservice science teachers to put theory into practice
R Lamb, EA Etopio
Journal of Science Education and Technology 29 (4), 573-585, 2020
782020
Development of a short-form measure of science and technology self-efficacy using Rasch analysis
RL Lamb, D Vallett, L Annetta
Journal of Science Education and Technology 23, 641-657, 2014
732014
Cognitive diagnostic like approaches using neural-network analysis of serious educational videogames
RL Lamb, L Annetta, DB Vallett, TD Sadler
Computers & Education 70, 92-104, 2014
732014
Modeling augmented reality games with preservice elementary and secondary science teachers
EP Burton, W Frazier, L Annetta, R Lamb, R Cheng, M Chmiel
Journal of Technology and Teacher Education 19 (3), 303-329, 2011
692011
Virtual reality simulation: Effects on academic performance within two domains of writing in science
RL Lamb, E Etopio, B Hand, SY Yoon
Journal of Science Education and Technology 28, 371-381, 2019
582019
Virtual reality tour for first-time users of highly automated cars: Comparing the effects of virtual environments with different levels of interaction fidelity
RE Harari, R Lamb, R Fathi, K Hulme
Applied Ergonomics 90, 103226, 2021
562021
Safe science classrooms: Teacher training through serious educational games
L Annetta, R Lamb, J Minogue, E Folta, S Holmes, D Vallett, R Cheng
Information Sciences 264, 61-74, 2014
562014
A computational modeling of student cognitive processes in science education
RL Lamb, DB Vallett, T Akmal, K Baldwin
Computers & education 79, 116-125, 2014
542014
The interface of creativity, fluency, lateral thinking and technology while designing Serious Educational Games in a science classroom
R Lamb, L Annetta, D Vallet
Universidad de Almería, 2015
53*2015
Psychosocial factors impacting STEM career selection
R Lamb, L Annetta, D Vallett, J Firestone, M Schmitter-Edgecombe, ...
The Journal of Educational Research 111 (4), 446-458, 2018
482018
The gorilla in the room: The impacts of video-game play on visual attention
DB Vallett, RL Lamb, LA Annetta
Computers in Human Behavior 29 (6), 2183-2187, 2013
482013
Virtual reality laboratories: A way forward for schools?
R Lamb, J Lin, JB Firestone
Eurasia Journal of Mathematics, Science and Technology Education 16 (6), em1856, 2020
442020
En aquests moments el sistema no pot dur a terme l'operació. Torneu-ho a provar més tard.
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