The Usability of “Keepin” Collect the Trash: Virtual Reality Educational Game in Android Smartphone for Children E Sudarmilah, RMP Siregar International Journal of Engineering and Advanced Technology (IJEAT) ISSN …, 2019 | 17 | 2019 |
Rancang Bangun Virtual Reality Educational Game Penanggulangan Sampah berbasis Android untuk Anak Usia Sekolah Dasar RMP Siregar, E Sudarmilah JUITA: Jurnal Informatika 7 (1), 49-54, 2019 | 13 | 2019 |
Approachability Evaluation of Virtual Reality Educational Game: The Case of Keepin RMP Siregar, E Sudarmilah Journal of Physics: Conference Series 1908 (1), 012013, 2021 | 6 | 2021 |
Motion Graphic Animation for Public Service Advertisement RE Nuryaningsih, E Sudarmilah, RMP Siregar, RK Ningrum Journal of Physics: Conference Series 1569 (4), 042003, 2020 | 5 | 2020 |
PMR (PHARMACY MEDICAL RECORD): REKAM MEDIS PENGOBATAN APOTEK BERBASIS WEBSITE RB Fahmi, RMP Siregar, R Rinaldy, S Hariyanti, DPP Siwi, H Supriyono Jurnal Ilmiah SINUS 15 (2), 2017 | 1 | 2017 |
The Licensing Policy and Creative Industries Information System Website-Based in Surakarta MI Bangsawan, RMP Siregar GADJAH MADA INTERNATIONAL CONFERENCE ON ECONOMICS AND BUSINESS 6, 26, 2018 | | 2018 |