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Małgorzata Ćwil
Małgorzata Ćwil
Correu electrònic verificat a kozminski.edu.pl - Pàgina d'inici
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Cross-Cultural Analysis of Gamer Identity: A Comparison of the United States and Poland
WH Małgorzata Ćwil
Simulation & Gaming, 2020
552020
Railway vehicle energy efficiency as a key factor in creating sustainable transportation systems
M Ćwil, W Bartnik, S Jarzębowski
Energies 14 (16), 5211, 2021
282021
Continuous feedback as a key component of employee motivation improvement-a railway case study based on the placebo effect
W Bartnik, M Ćwil
132017
Analysis of matchmaking optimization systems potential in mobile eSports
M Wardaszko, M Ćwil, P Chojecki, K Dąbrowski
112019
Teacher’s Attitudes towards Electronic Examination—a Qualitative Perspective
M Ćwil
International Journal of Learning and Teaching 5 (1), 77-82, 2019
102019
Supporting energy efficient train operation by using gamification to motivate train drivers
M Ćwil, W Bartnik
Intersections in Simulation and Gaming: 21st Annual Simulation Technology …, 2018
82018
Physically extended virtual reality (PEVR) as a new concept in railway driver training
M Ćwil, W Bartnik
Virtual, Augmented and Mixed Reality. Applications and Case Studies: 11th …, 2019
72019
Leaderboards–a motivational tool in the process of business education
M Ćwil
Serious Games: Joint International Conference, JCSG 2020, Stoke-on-Trent, UK …, 2020
62020
Empirical studies on the role of matchmaking in mobile esports player engagement
M Ćwil, M Wardaszko, K Dąbrowski, P Chojecki
Neo-simulation and gaming toward active learning, 269-280, 2019
52019
Cicero VR-public speaking training tool and an attempt to create positive social VR experience
M Jakubowski, M Wardaszko, A Winniczuk, B Podgórski, M Ćwil
Virtual, Augmented and Mixed Reality. Applications and Case Studies: 11th …, 2019
42019
Simulation Games as a Framework to Conduct Scientific Experiments–The Example of Prospect Theory Research
M Ćwil
Simulation Gaming Through Times and Disciplines, 235-246, 2021
22021
Building a Serious VR Game for Soft-Skill Learning–Lessons Learned
M Wardaszko, M Jakubowski, A Winniczuk, B Podgórski, M Ćwil
Developments in Business Simulation and Experiential Learning 46, 179-185, 2019
12019
Measuring attitudes towards VR technology simulation training of train drivers
MK Ćwil, W Bartnik
Logistics and Transport 44, 2019
12019
Koncepcja zastosowania symulatora opartego o technologię wirtualnej rzeczywistości do szkolenia maszynistów w zakresie efektywnego energetycznie prowadzenia pociągu
W Bartnik, M Ćwil
Innowacje w polskiej nauce w obszarze matematyki i informatyki 95, 2016
12016
Awareness Over Knowledge: An Exploratory Study on a Refugee Crisis Game
W Szatkowska, M Ćwil, M Wardaszko
Simulation & Gaming, 10468781241311627, 2025
2025
of Prospect Theory Research
M Ćwil
Simulation Gaming Through Times and Disciplines: 50th International …, 2021
2021
Building a serious VR game for soft-skill learning–lessons learned
M JAKUBOWSKI, M WARDASZKO, M ĆWIL, A WINNICZUK, ...
DEVELOPMENTS IN BUSINESS SIMULATIONS AND EXPERIENTIAL LEARNING 46, 2019
2019
ROLA INNOWACJI SPOŁECZNYCH W MIEJSCU PRACY–WNIOSKI Z BADAŃ
M Ćwil, B Rok, M Strumińska-Kutra
En aquests moments el sistema no pot dur a terme l'operació. Torneu-ho a provar més tard.
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