Segueix
Daniele Loiacono
Títol
Citada per
Citada per
Any
Player modeling
GN Yannakakis, P Spronck, D Loiacono, E André
Dagstuhl Publishing, 2013
2872013
Simulated car racing championship 2009: Competition software manual
D Loiacono, L Cardamone, PL Lanzi
Dipartimento di Elettronica e Informazione, Politecnico di Milano, Milan …, 2009
146*2009
The 2009 simulated car racing championship
D Loiacono, PL Lanzi, J Togelius, E Onieva, DA Pelta, MV Butz, ...
IEEE Transactions on Computational Intelligence and AI in Games 2 (2), 131-147, 2010
1292010
Learning to overtake in TORCS using simple reinforcement learning
D Loiacono, A Prete, PL Lanzi, L Cardamone
IEEE Congress on Evolutionary Computation, 1-8, 2010
1142010
Interactive evolution for the procedural generation of tracks in a high-end racing game
L Cardamone, D Loiacono, PL Lanzi
Proceedings of the 13th annual conference on Genetic and evolutionary …, 2011
1132011
The wcci 2008 simulated car racing competition
D Loiacono, J Togelius, PL Lanzi, L Kinnaird-Heether, SM Lucas, ...
2008 IEEE Symposium On Computational Intelligence and Games, 119-126, 2008
952008
Searching for the optimal racing line using genetic algorithms
L Cardamone, D Loiacono, PL Lanzi, AP Bardelli
Proceedings of the 2010 IEEE Conference on Computational Intelligence and …, 2010
922010
Learning drivers for TORCS through imitation using supervised methods
L Cardamone, D Loiacono, PL Lanzi
2009 IEEE symposium on computational intelligence and games, 148-155, 2009
892009
Generalization in the XCSF classifier system: Analysis, improvement, and extension
PL Lanzi, D Loiacono, SW Wilson, DE Goldberg
Evolutionary Computation 15 (2), 133-168, 2007
89*2007
Evolving competitive car controllers for racing games with neuroevolution
L Cardamone, D Loiacono, PL Lanzi
Proceedings of the 11th Annual conference on Genetic and evolutionary …, 2009
842009
On-line neuroevolution applied to the open racing car simulator
L Cardamone, D Loiacono, PL Lanzi
2009 IEEE Congress on Evolutionary Computation, 2622-2629, 2009
782009
Automatic track generation for high-end racing games using evolutionary computation
D Loiacono, L Cardamone, PL Lanzi
IEEE Transactions on computational intelligence and AI in games 3 (3), 245-259, 2011
722011
Doom level generation using generative adversarial networks
E Giacomello, PL Lanzi, D Loiacono
2018 IEEE Games, Entertainment, Media Conference (GEM), 316-323, 2018
662018
Extending XCSF beyond linear approximation
PL Lanzi, D Loiacono, SW Wilson, DE Goldberg
Proceedings of the 7th annual conference on Genetic and evolutionary …, 2005
662005
A multi-objective genetic algorithm for design space exploration in high-level synthesis
F Ferrandi, PL Lanzi, D Loiacono, C Pilato, D Sciuto
2008 IEEE Computer Society Annual Symposium on VLSI, 417-422, 2008
622008
Prediction update algorithms for XCSF: RLS, kalman filter, and gain adaptation
PL Lanzi, D Loiacono, SW Wilson, DE Goldberg
Proceedings of the 8th annual conference on Genetic and evolutionary …, 2006
572006
Chatgpt and other large language models as evolutionary engines for online interactive collaborative game design
PL Lanzi, D Loiacono
Proceedings of the Genetic and Evolutionary Computation Conference, 1383-1390, 2023
532023
Learning to drive in the open racing car simulator using online neuroevolution
L Cardamone, D Loiacono, PL Lanzi
IEEE Transactions on Computational Intelligence and AI in Games 2 (3), 176-190, 2010
502010
A genetic algorithm tool for conceptual structural design with cost and embodied carbon optimization
A Kanyilmaz, PRN Tichell, D Loiacono
Engineering Applications of Artificial Intelligence 112, 104711, 2022
492022
A cheating detection framework for unreal tournament iii: A machine learning approach
L Galli, D Loiacono, L Cardamone, PL Lanzi
2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 266-272, 2011
462011
En aquests moments el sistema no pot dur a terme l'operació. Torneu-ho a provar més tard.
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