AI-infused collaborative inquiry in upper elementary school: A game-based learning approach S Lee, B Mott, A Ottenbreit-Leftwich, A Scribner, S Taylor, K Park, J Rowe, ... Proceedings of the AAAI conference on artificial intelligence 35 (17), 15591 …, 2021 | 58 | 2021 |
Designing a collaborative game-based learning environment for AI-infused inquiry learning in elementary school classrooms S Lee, B Mott, A Ottenbriet-Leftwich, A Scribner, S Taylor, K Glazewski, ... Proceedings of the 2020 ACM conference on innovation and technology in …, 2020 | 21 | 2020 |
Toward a block-based programming approach to interactive storytelling for upper elementary students A Smith, B Mott, S Taylor, A Hubbard-Cheuoua, J Minogue, K Oliver, ... Interactive Storytelling: 13th International Conference on Interactive …, 2020 | 14 | 2020 |
Promoting computer science learning with block-based programming and narrative-centered gameplay W Min, B Mott, K Park, S Taylor, B Akram, E Wiebe, KE Boyer, J Lester 2020 IEEE Conference on Games (CoG), 654-657, 2020 | 13 | 2020 |
Position: IntelliBlox: A toolkit for integrating block-based programming into game-based learning environments S Taylor, W Min, B Mott, A Emerson, A Smith, E Wiebe, J Lester 2019 IEEE blocks and beyond workshop (B&B), 55-58, 2019 | 13 | 2019 |
Designing block-based programming language features to support upper elementary students in creating interactive science narratives A Smith, B Mott, S Taylor, A Hubbard Cheuoua, J Minogue, K Oliver, ... Proceedings of the 51st ACM Technical Symposium on Computer Science …, 2020 | 7 | 2020 |
Anchoring Computational Thinking in Upper Elementary Physical Science Through Problem-Centered Storytelling and Play B Mott, K Oliver, J Minogue, J Houchins, A Smith, S Taylor, ... International Society of the Learning Sciences (ISLS), 2020 | | 2020 |