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Vangelis Lympouridis
Vangelis Lympouridis
USC Creative Media And Behavioral Health Center
Verificeret mail på usc.edu
Titel
Citeret af
Citeret af
År
Immersive learning
S Mystakidis, V Lympouridis
Encyclopedia 3 (2), 396-405, 2023
612023
Mixed reality game prototypes for upper body exercise and rehabilitation
M Gotsis, A Tasse, M Swider, V Lympouridis, IC Poulos, AG Thin, D Turpin, ...
2012 IEEE Virtual Reality Workshops (VRW), 181-182, 2012
422012
Design and development of a virtual reality-based mobility training game for people with Parkinson's disease
JM Finley, M Gotsis, V Lympouridis, S Jain, A Kim, BE Fisher
Frontiers in Neurology 11, 577713, 2021
202021
Skyfarer: design case study of a mixed reality rehabilitation video game
M Gotsis, V Lympouridis, P Requejo, LL Haubert, IC Poulos, ...
Design, User Experience, and Usability. User Experience Design for Diverse …, 2014
172014
Sonic interaction design for virtual and augmented reality environments
C Summers, V Lympouridis, C Erkut
2015 IEEE 2nd VR workshop on sonic interactions for virtual environments …, 2015
152015
University of Southern California
V Lympouridis
United States, 0
14
Virtual equipment system: Face mask and voodoo doll for user privacy and self-expression options in virtual reality
P Yao, V Lympouridis, M Zyda
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021
102021
Intensity of shoulder muscle activation during resistive exercises performed with and without virtual reality games
B Mazzone, LL Haubert, S Mulroy, P Requejo, M Gotsis, V Lympouridis, ...
2013 international conference on virtual rehabilitation (Icvr), 127-133, 2013
102013
Immersive Learning Design in the Metaverse: A Theoretical Literature Review Synthesis
S Mystakidis, V Lympouridis
Application of the Metaverse in Education, 55-71, 2024
92024
Punch typing: Alternative method for text entry in virtual reality
P Yao, V Lympouridis, T Zhu, M Zyda, R Jia
Proceedings of the 2020 ACM Symposium on Spatial User Interaction, 1-2, 2020
92020
Creating near-field VR using stop motion characters and a touch of light-field rendering
M Bolas, A Kuruvilla, S Chintalapudi, F Rabelo, V Lympouridis, C Barron, ...
ACM SIGGRAPH 2015 Posters, 1-1, 2015
82015
Skyfarer: a mixed reality shoulder exercise game
M Gotsis, F Frangoudes, V Lympouridis, S Maneekobkunwong, D Turpin, ...
ACM SIGGRAPH 2013 Studio Talks, 1-1, 2013
82013
Sonification of gestures using specknets
V Lympouridis, M Parker, A Young, DK Arvind
Proc. SMC 7 (4), 2007
62007
Immersive Learning. Encyclopedia, 3 (2), 396–405
S Mystakidis, V Lympouridis
52023
Virtual control interface: Discover and control iot devices intuitively through ar glasses with multi-model interactions
Z Xu, V Lympouridis
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021
52021
Interfacing with sensory options using a virtual equipment system
P Yao, V Lympouridis, T Zhu, M Zyda
Proceedings of the 2020 ACM Symposium on Spatial User Interaction, 1-2, 2020
52020
Designing Simulations in the Metaverse: A Blueprint for Experiential Immersive Learning Experiences
S Mystakidis, V Lympouridis
Augmented and Virtual Reality in the Metaverse, 65-79, 2024
32024
Development of a virtual reality assessment of visuospatial function and oculomotor control
G Adlakha, S Singh, A Patil, K Nuthalapati, P Khandve, P Bhattacharyya, ...
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021
32021
EnActor: A Blueprint for a Whole Body Interaction Design Software Platform.
V Lympouridis
NIME, 2012
32012
Immersive Learning. Encyclopedia 2023, 3, 396–405
S Mystakidis, V Lympouridis
22023
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Artikler 1–20