Designing engaging games for education: A systematic literature review on game motivators and design principles TH Laine, RSN Lindberg IEEE Transactions on Learning Technologies 13 (4), 804-821, 2020 | 277 | 2020 |
Enhancing physical education with exergames and wearable technology R Lindberg, J Seo, TH Laine IEEE transactions on learning technologies 9 (4), 328-341, 2016 | 164 | 2016 |
Gamifying programming education in K‐12: A review of programming curricula in seven countries and programming games RSN Lindberg, TH Laine, L Haaranen British journal of educational technology 50 (4), 1979-1995, 2019 | 150 | 2019 |
Formative evaluation of an adaptive game for engaging learners of programming concepts in K-12 RSN Lindberg, TH Laine International Journal of Serious Games 5 (2), 3-24, 2018 | 41 | 2018 |
Playful learning with a location-based digital card environment: A promising tool for informal, non-formal, and formal learning O De Troyer, J Maushagen, R Lindberg, D Breckx Information 11 (3), 157, 2020 | 23 | 2020 |
Detecting Play and Learning Styles for Adaptive Educational Games. RSN Lindberg, TH Laine CSEDU (1), 181-189, 2016 | 19 | 2016 |
Evaluation of the pedagogical quality of mobile math games in app marketplaces S Laato, R Lindberg, TH Laine, P Bui, B Brezovszky, L Koivunen, ... 2020 IEEE International Conference on Engineering, Technology and Innovation …, 2020 | 18 | 2020 |
Improving play and learning style adaptation in a programming education game RSN Lindberg, A Hasanov, TH Laine International Conference on Computer Supported Education 2, 450-457, 2017 | 17 | 2017 |
Towards an up to date list of design guidelines for elderly users RSN Lindberg, O De Troyer CHI Greece 2021: 1st International Conference of the ACM Greek SIGCHI …, 2021 | 15 | 2021 |
Towards a reference model of guidelines for the elderly based on technology adoption factors RSN Lindberg, O De Troyer Proceedings of the 6th EAI International Conference on Smart Objects and …, 2020 | 12 | 2020 |
TrueBiters, an educational game to practice the truth tables of propositional logic: Development, evaluation, and lessons learned O De Troyer, R Lindberg, P Sajjadi Smart Learning Environments 6, 1-17, 2019 | 10 | 2019 |
A playful mobile digital environment to tackle school burnout using micro learning, persuasion & gamification O De Troyer, J Maushagen, R Lindberg, J Muls, B Signer, K Lombaerts 2019 IEEE 19th International Conference on Advanced Learning Technologies …, 2019 | 10 | 2019 |
Approaches to detecting and utilizing play and learning styles in adaptive educational games RSN Lindberg, TH Laine Computers Supported Education: 8th International Conference, CSEDU 2016 …, 2017 | 8 | 2017 |
Smart educational process based on personal learning capabilities M Gavriushenko, RSN Lindberg, O Khriyenko EDULEARN proceedings, 2017 | 7 | 2017 |
Multidisciplinary Development Process of a Story-based Mobile Augmented Reality Game for Learning Math JC Kim, RSN Lindberg, TH Laine, EC Faarinen, O De Troyer, E Nygren 2019 17th International Conference on Emerging eLearning Technologies and …, 2019 | 5 | 2019 |
Development and evaluation of an educational game to practice the truth tables of logic O De Troyer, R Lindberg, J Maushagen, P Sajjadi 2019 IEEE 19th International Conference on Advanced Learning Technologies …, 2019 | 5 | 2019 |
Combining a Gamified Civic Engagement Platform with a Digital Game in a Loosely Way to Increase Retention RSN Lindberg, J Maushagen, O De Troyer Proceedings of the 21st International Conference on Information Integration …, 2019 | 3 | 2019 |
Towards Design Recommendations for Social Engagement Platforms Supporting Volunteerism Targeting Older People in Local Communities RSN Lindberg, B Signer, O De Troyer International Conference on Smart Objects and Technologies for Social Good …, 2022 | 1 | 2022 |
Design recommendations for social engagement platforms R Lindberg | | 2022 |
Design recommendations for social engagement platforms: Towards enhanced technology adoption by people and long-term engagement R Lindberg | | 2022 |