Work in progress-learning through role play games R Batista, CV de Carvalho 2008 38th Annual Frontiers in Education Conference, T3C-7-T3C-8, 2008 | 39 | 2008 |
Funchal 500 years: Learning through role play games R Baptista, CV de Carvalho 2nd European Conference on Games Based Learning (Academic Publishing …, 2008 | 30 | 2008 |
Relationship between game categories and skills development: Contributions for serious game design R Baptista, A Coelho, CV de Carvalho Proceedings of the European Conference on Game Based Learning 1, 34-42, 2015 | 27 | 2015 |
Relation between game genres and competences for in-game certification R Baptista, A Coelho, C Vaz de Carvalho Serious Games, Interaction, and Simulation: 5th International Conference …, 2016 | 15 | 2016 |
TimeMesh–a serious game for european citizenship R Baptista, CV Carvalho EAI Endorsed Transactions on Game Based Learning 13 (01-12), 1-7, 2013 | 11 | 2013 |
A qualitative analysis of frameworks for training through Serious Games A Pistono, A Santos, R Baptista Procedia Computer Science 204, 753-759, 2022 | 8 | 2022 |
A review of adaptable serious games applied to professional training A Pistono, AMP Santos, RJV Baptista Journal of Digital Media & Interaction 4 (11), 60-85, 2021 | 7 | 2021 |
Estimation of Vineyard Productivity Map Considering a Cost-Effective LIDAR-Based Sensor P Moura, D Ribeiro, FN dos Santos, A Gomes, R Baptista, M Cunha Progress in Artificial Intelligence: 19th EPIA Conference on Artificial …, 2019 | 7 | 2019 |
Time mesh: An educational historical game D Gouveia, D Lopes, CV De Carvalho, R Batista 2012 IEEE Fourth International Conference On Digital Game And Intelligent …, 2012 | 7 | 2012 |
Role play gaming and learning R Baptista, C Vaz de Carvalho Learn. Technol 12 (1), 26-28, 2010 | 7 | 2010 |
A game for robot operation training in search and rescue missions R Goncalves, R Baptista, A Coelho, A Matos, CV De Carvalho, ... 2014 11th International Conference on Remote Engineering and Virtual …, 2014 | 6 | 2014 |
Inven! RA Architecture for Sustainable Deployment of Immersive Learning Environments L Morgado, A Coelho, D Beck, C Gütl, F Cassola, R Baptista, M Van Zeller, ... Sustainability 15 (1), 857, 2023 | 5 | 2023 |
Jogos Sérios para Treino e Certificação de Competências RJV Baptista PQDT-Global, 2017 | 5 | 2017 |
Training and Support system in the Cloud for improving the situational awareness in Search and Rescue (SAR) operations M Pelka, K Majek, J Bedkowski, P Musialik, A Maslowski, G De Cubber, ... 2014 IEEE International Symposium on Safety, Security, and Rescue Robotics …, 2014 | 5 | 2014 |
Location-based tourism in-game certification R Baptista, R Nóbrega, A Coelho, CV de Carvalho INTED2015 Proceedings, 3602-3610, 2015 | 4 | 2015 |
Methodology for creating a competences certification correlation matrix R Baptista, R Gonçalves, A Coelho, CV de Carvalho ICERI2013 Proceedings, 2522-2532, 2013 | 4 | 2013 |
Methodology for in-game certification in serious games R Baptista, A Coelho, CV de Carvalho EDULEARN13 Proceedings, 3152-3162, 2013 | 4 | 2013 |
Extração de informação de texto formal para a modelação expedita de edifícios monumentais R Baptista, LP Reis, L Magalhães, R Rodrigues, A Coelho, A Sousa | 4 | 2012 |
Framework for adaptive serious games AMAA Pistono, AMP dos Santos, RJV Baptista, HS Mamede Computer Applications in Engineering Education 32 (4), e22731, 2024 | 3 | 2024 |
Role playing game-Uma estratégia no contexto educacional RJV Batista PQDT-Global, 2008 | 3 | 2008 |