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Jocelyn Parong
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Learning Science in Immersive Virtual Reality
J Parong, RE Mayer
Journal of Educational Psychology, 2018
11012018
Cognitive and Affective Processes for Learning Science in Immersive Virtual Reality
J Parong, RE Mayer
Journal of Computer Assisted Learning, 2020
2862020
Learning executive function skills by playing focused video games
J Parong, RE Mayer, L Fiorella, A MacNamara, BD Homer, JL Plass
Contemporary Educational Psychology 51, 141-151, 2017
1382017
Learning about history in immersive virtual reality: does immersion facilitate learning?
J Parong, RE Mayer
Educational Technology Research and Development, 2021
1302021
The Promise and Pitfalls of Learning in Immersive Virtual Reality
R Mayer, G Makransky, J Parong
International Journal of Human–Computer Interaction, 2022
972022
Young adults learning executive function skills by playing focused video games
RE Mayer, J Parong, K Bainbridge
Cognitive Development 49, 43-50, 2019
902019
The mediating role of presence differs across types of spatial learning in immersive technologies
J Parong, KA Pollard, BT Files, AH Oiknine, AM Sinatra, JD Moss, ...
Computers in human behavior 107, 106290, 2020
822020
Video game design for learning to learn
A Pasqualotto, J Parong, CS Green, D Bavelier
International Journal of Human–Computer Interaction 39 (11), 2211-2228, 2023
762023
The misinformation effect is unrelated to the DRM effect with and without a DRM warning
DP Calvillo, JA Parong
Memory 24 (3), 324-333, 2016
682016
Learner control of the pacing of an online slideshow lesson: Does segmenting help?
RE Mayer, A Wells, J Parong, JT Howarth
Applied Cognitive Psychology, 2019
362019
Cognitive Consequences of Playing Brain Training Games in Immersive Virtual Reality
J Parong, RE Mayer
Applied Cognitive Psychology, 2019
342019
Expectation Effects in Working Memory Training
J Parong, AR Seitz, SM Jaeggi, CS Green
Proceedings of the National Academy of Sciences (PNAS), 2022
302022
Sleep increases susceptibility to the misinformation effect
DP Calvillo, JA Parong, B Peralta, D Ocampo, R Van Gundy
Applied Cognitive Psychology 30 (6), 1061-1067, 2016
302016
Replicated evidence towards a cognitive theory of game-based training
J Parong, A Wells, RE Mayer
Journal of Educational Psychology, 2019
242019
Multimedia Learning in Virtual and Mixed Reality
J Parong
The Cambridge Handbook of Multimedia Learning, 3rd Edition, 2021
162021
Enhancing the Effectiveness of Virtual Reality in Science Education Through an Experimental Intervention Involving Students' Perceived Usefulness of Virtual Reality
J Ferdinand, S Soller, JU Hahn, J Parong, R Gollner
Technology, Mind, and Behavior, 2022
142022
Limits on Training Inhibitory Control with a Focused Video Game
A Wells, J Parong, RE Mayer
Journal of Cognitive Enhancement 5 (1), 83-98, 2020
72020
Video Games and Higher Cognition
J Parong, C Holman, E Cunningham, CS Green, D Bavelier
Using Cognitive and Affective Metrics in Educational Simulations and Games, 2021
42021
Experimenter Effects
J Parong, M Vodyanyk, CS Green, S Jaeggi, A Seitz
The Cambridge Handbook of Research Methods and Statistics for the Social and …, 2023
32023
Cognitive and affective mechanisms of immersive virtual reality learning environments
JAN Parong
University of California, Santa Barbara, 2019
22019
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Artikler 1–20