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Paolo Burelli
Paolo Burelli
Associate Professor
Verificeret mail på itu.dk - Startside
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Haptic feedback for enhancing realism of walking simulations
L Turchet, P Burelli, S Serafin
IEEE transactions on haptics 6 (1), 35-45, 2012
1072012
Virtual camera composition with particle swarm optimization
P Burelli, L Di Gaspero, A Ermetici, R Ranon
Smart Graphics: 9th International Symposium, SG 2008, Rennes, France, August …, 2008
442008
Storytelling in serious games
A Kampa, S Haake, P Burelli
Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016
372016
Combining sequential and aggregated data for churn prediction in casual freemium games
JT Kristensen, P Burelli
2019 IEEE Conference on Games (CoG), 1-8, 2019
302019
Dynamic Artificial Fields for Autonomous Camera Control
P Burelli, A Jhala
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2009
302009
Virtual cinematography in games: investigating the impact on player experience
P Burelli
Foundations of Digital Games: The 8th International Conference on the …, 2013
292013
Creating user stereotypes for persona development from qualitative data through semi-automatic subspace clustering
D Korsgaard, T Bjørner, PK Sørensen, P Burelli
User modeling and user-adapted interaction 30 (1), 81-125, 2020
272020
Predicting customer lifetime value in free-to-play games
P Burelli
Data analytics applications in gaming and entertainment, 79-107, 2019
262019
Towards adaptive virtual camera control in computer games
P Burelli, GN Yannakakis
Smart Graphics: 11th International Symposium, SG 2011, Bremen, Germany, July …, 2011
262011
Adapting virtual camera behaviour through player modelling
P Burelli, GN Yannakakis
User Modeling and User-Adapted Interaction 25, 155-183, 2015
252015
Combining local and global optimisation for virtual camera control
P Burelli, GN Yannakakis
Proceedings of the 2010 IEEE Conference on Computational Intelligence and …, 2010
252010
Global search for occlusion minimisation in virtual camera control
P Burelli, GN Yannakakis
IEEE Congress on Evolutionary Computation, 1-8, 2010
252010
Applications of evolutionary computation
RS Olson, RJ Urbanowicz, PC Andrews, NA Lavender, LC Kidd, ...
Springer International Publishing 9597, 123-137, 2016
232016
Diversified virtual camera composition
M Preuss, P Burelli, GN Yannakakis
Applications of Evolutionary Computation: EvoApplications 2012: EvoCOMNET …, 2012
232012
Strategies for using proximal policy optimization in mobile puzzle games
JT Kristensen, P Burelli
Proceedings of the 15th International Conference on the Foundations of …, 2020
222020
Procedural content generation of puzzle games using conditional generative adversarial networks
A Hald, JS Hansen, J Kristensen, P Burelli
Proceedings of the 15th international conference on the foundations of …, 2020
212020
Game cinematography: From camera control to player emotions
P Burelli
Emotion in Games: Theory and Praxis, 181-195, 2016
212016
Estimating player completion rate in mobile puzzle games using reinforcement learning
JT Kristensen, A Valdivia, P Burelli
2020 IEEE Conference on Games (CoG), 636-639, 2020
192020
Modelling virtual camera behaviour through player gaze
A Picardi, P Burelli, GN Yannakakis
Proceedings of the 6th international conference on foundations of digital …, 2011
152011
Non-invasive Player Experience Estimation from Body Motion and Game Context
P Burelli, G Triantafyllidis, I Patras
IEEE Conference on Computational Intelligence and Games, 2014
132014
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Artikler 1–20