Development and validation of a game addiction scale for adolescents JS Lemmens, PM Valkenburg, J Peter Media psychology 12 (1), 77-95, 2009 | 2296 | 2009 |
The social media disorder scale RJJM Van Den Eijnden, JS Lemmens, PM Valkenburg Computers in human behavior 61, 478-487, 2016 | 1198 | 2016 |
An international consensus for assessing internet gaming disorder using the new DSM‐5 approach NM Petry, F Rehbein, DA Gentile, JS Lemmens, HJ Rumpf, T Mößle, ... Addiction 109 (9), 1399-1406, 2014 | 1126 | 2014 |
The internet gaming disorder scale. JS Lemmens, PM Valkenburg, DA Gentile Psychological assessment 27 (2), 567, 2015 | 903 | 2015 |
Psychosocial causes and consequences of pathological gaming JS Lemmens, PM Valkenburg, J Peter Computers in human behavior 27 (1), 144-152, 2011 | 861 | 2011 |
Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective: Commentary on: A weak scientific basis for gaming disorder: Let us err … HJ Rumpf, S Achab, J Billieux, H Bowden-Jones, N Carragher, ... Journal of behavioral addictions 7 (3), 556-561, 2018 | 361 | 2018 |
The effects of pathological gaming on aggressive behavior JS Lemmens, PM Valkenburg, J Peter Journal of youth and adolescence 40, 38-47, 2011 | 343 | 2011 |
Addictive online games: Examining the relationship between game genres and Internet gaming disorder JS Lemmens, SJF Hendriks Cyberpsychology, Behavior, and Social Networking 19 (4), 270-276, 2016 | 267 | 2016 |
Attentional bias and disinhibition toward gaming cues are related to problem gaming in male adolescents RJ van Holst, JS Lemmens, PM Valkenburg, J Peter, DJ Veltman, ... Journal of adolescent health 50 (6), 541-546, 2012 | 165 | 2012 |
The relationship between media multitasking and attention problems in adolescents: Results of two longitudinal studies SE Baumgartner, WA van der Schuur, JS Lemmens, F te Poel Human Communication Research 44 (1), 3-30, 2018 | 158 | 2018 |
The social media disorder scale R Eijnden, JS Lemmens, PM Valkenburg Computers in Human Behavior 61 (August), 478-487, 2016 | 143 | 2016 |
The appeal of violent video games to lower educated aggressive adolescent boys from two countries JS Lemmens, BJ Bushman, EA Konijn CyberPsychology & Behavior 9 (5), 638-641, 2006 | 135 | 2006 |
Measuring media multitasking SE Baumgartner, JS Lemmens, WD Weeda, M Huizinga Journal of Media Psychology, 2016 | 109 | 2016 |
Fear and loathing in VR: the emotional and physiological effects of immersive games JS Lemmens, M Simon, SR Sumter Virtual Reality 26 (1), 223-234, 2022 | 77 | 2022 |
Griffiths et al.'s comments on the international consensus statement of internet gaming disorder: furthering consensus or hindering progress? NM Petry, F Rehbein, DA Gentile, JS Lemmens, HJ Rumpf, T Mößle, ... Addiction (Abingdon, England) 111 (1), 175-178, 2016 | 44 | 2016 |
Normative, passionate, or problematic? Identification of adolescent gamer subtypes over time M Peeters, I Koning, J Lemmens, R Eijnden Journal of behavioral addictions 8 (3), 574-585, 2019 | 41 | 2019 |
Play or pay to win: Loot boxes and gaming disorder in FIFA ultimate team JS Lemmens Telematics and Informatics Reports 8, 100023, 2022 | 36 | 2022 |
A network analysis of internet gaming disorder symptoms D Liu, J Lemmens, X Hong, B Li, J Hao, Y Yue Psychiatry Research 311, 114507, 2022 | 25 | 2022 |
Let the beat flow: How game difficulty in virtual reality affects flow JS Lemmens, CF von Münchhausen Acta Psychologica 232, 103812, 2023 | 24 | 2023 |
Relaties tussen leesgedrag en Cito-scores van kinderen D MJ Kortlever, J S. Lemmens Tijdschrift voor communicatiewetenschap 40 (1), 2012 | 24 | 2012 |