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Sam Earle
Sam Earle
New York University Tandon School of Engineering
Bestätigte E-Mail-Adresse bei nyu.edu - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Pcgrl: Procedural content generation via reinforcement learning
A Khalifa, P Bontrager, S Earle, J Togelius
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020
1932020
Level generation through large language models
G Todd, S Earle, MU Nasir, MC Green, J Togelius
Proceedings of the 18th International Conference on the Foundations of …, 2023
128*2023
Large language models and games: A survey and roadmap
R Gallotta, G Todd, M Zammit, S Earle, A Liapis, J Togelius, ...
IEEE Transactions on Games, 2024
612024
LLMatic: neural architecture search via large language models and quality diversity optimization
MU Nasir, S Earle, J Togelius, S James, C Cleghorn
proceedings of the Genetic and Evolutionary Computation Conference, 1110-1118, 2024
512024
Illuminating diverse neural cellular automata for level generation
S Earle, J Snider, MC Fontaine, S Nikolaidis, J Togelius
Proceedings of the Genetic and Evolutionary Computation Conference, 68-76, 2022
512022
Learning controllable content generators
S Earle, M Edwards, A Khalifa, P Bontrager, J Togelius
2021 IEEE Conference on Games (CoG), 1-9, 2021
482021
Learning controllable 3D level generators
Z Jiang, S Earle, M Green, J Togelius
Proceedings of the 17th International Conference on the Foundations of …, 2022
262022
Using fractal neural networks to play simcity 1 and conway's game of life at variable scales
S Earle
arXiv preprint arXiv:2002.03896, 2020
242020
Video games as a testbed for open-ended phenomena
S Earle, J Togelius, LB Soros
2021 IEEE Conference on Games (CoG), 1-9, 2021
92021
Missed connections: Lateral thinking puzzles for large language models
G Todd, T Merino, S Earle, J Togelius
2024 IEEE Conference on Games (CoG), 1-8, 2024
72024
Dreamcraft: Text-guided generation of functional 3D environments in Minecraft
S Earle, F Kokkinos, Y Nie, J Togelius, R Raileanu
Proceedings of the 19th International Conference on the Foundations of …, 2024
62024
Amorphous fortress: Observing emergent behavior in multi-agent fsms
M Charity, D Rajesh, S Earle, J Togelius
arXiv preprint arXiv:2306.13169, 2023
62023
Exploring open-ended gameplay features with Micro RollerCoaster Tycoon
MC Green, V Yen, S Earle, D Rajesh, M Edwards, LB Soros
arXiv preprint arXiv:2105.04342, 2021
62021
Large Language Models and Games: A Survey and Roadmap. arXiv 2024
R Gallotta, G Todd, M Zammit, S Earle, A Liapis, J Togelius, ...
arXiv preprint arXiv:2402.18659, 2024
52024
Making new connections: LLMs as puzzle generators for The New York Times' connections word game
T Merino, S Earle, R Sudhakaran, S Sudhakaran, J Togelius
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2024
42024
Quality diversity in the amorphous fortress (qd-af): Evolving for complexity in 0-player games
S Earle, M Charity, D Rajesh, M Wilson, J Togelius
arXiv preprint arXiv:2312.02231, 2023
22023
Evolutionary Machine Learning and Games
J Togelius, A Khalifa, S Earle, MC Green, L Soros
Handbook of Evolutionary Machine Learning, 715-737, 2023
22023
Controllable path of destruction
M Siper, S Earle, Z Jiang, A Khalifa, J Togelius
2023 IEEE Conference on Games (CoG), 1-8, 2023
22023
Pathfinding neural cellular automata
S Earle, O Yildiz, J Togelius, C Hegde
arXiv preprint arXiv:2301.06820, 2023
22023
Amorphous Fortress Online: Collaboratively Designing Open-Ended Multi-Agent AI and Game Environments
M Charity, M Wilson, S Lee, D Rajesh, S Earle, J Togelius
arXiv preprint arXiv:2502.05632, 2025
12025
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