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Miguel Sicart
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Gamification. using game-design elements in non-gaming contexts
S Deterding, M Sicart, L Nacke, K O'Hara, D Dixon
CHI'11 extended abstracts on human factors in computing systems, 2425-2428, 2011
38412011
Play matters
M Sicart
mit Press, 2014
11262014
The ethics of computer games
M Sicart
MIT press, 2011
10412011
Against procedurality
M Sicart
Game studies 11 (3), 209, 2011
5792011
Beyond choices: The design of ethical gameplay
M Sicart
MIT Press, 2013
2782013
Newsgames: Theory and design
M Sicart
International conference on entertainment computing, 27-33, 2008
1622008
Now it's personal: on abusive game design
D Wilson, M Sicart
Proceedings of the International Academic Conference on the Future of Game …, 2010
1532010
The banality of simulated evil: designing ethical gameplay
M Sicart
Ethics and information technology 11, 191-202, 2009
1172009
Game, player, ethics: A virtue ethics approach to computer games
M Sicart
The Ethics of Information Technologies, 427-432, 2020
1052020
Fitter, happier, more productive? The normative ontology of fitness trackers
K Spiel, F Kayali, L Horvath, M Penkler, S Harrer, M Sicart, J Hammer
Extended abstracts of the 2018 CHI conference on human factors in computing …, 2018
992018
Moral dilemmas in computer games
M Sicart
Design Issues 29 (3), 28-37, 2013
992013
Family values: ideology, computer games & sims
M Sicart
Proceedings of DiGRA 2003 Conference: Level Up, 2003
902003
Loops and Metagames: Understanding Game Design Structures.
M Sicart
FDG, 2015
662015
Playing the good life: Gamification and ethics
M Sicart
662015
Reality has always been augmented: Play and the promises of Pokémon GO
M Sicart
Mobile Media & Communication 5 (1), 30-33, 2017
642017
CHI'11 extended abstracts on human factors in computing systems
S Deterding, M Sicart, L Nacke, K O'Hara, D Dixon
New York: ACM, 2425-2428, 2011
622011
The ethics of computer game design
M Sicart
Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play, 2005
542005
Values between systems: Designing ethical gameplay
M Sicart
Ethics and game design: Teaching values through play, 1-15, 2010
512010
Wicked games: on the design of ethical gameplay
M Sicart
Proceedings of the 1st DESIRE Network Conference on Creativity and …, 2010
462010
Mundos y Sistemas: entendiendo el Diseño de la Gameplay Ética
M Sicart
Comunicación: revista Internacional de Comunicación Audiovisual, Publicidad …, 2009
352009
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