Elderly user evaluation of mobile touchscreen interactions M Kobayashi, A Hiyama, T Miura, C Asakawa, M Hirose, T Ifukube Human-Computer Interaction–INTERACT 2011: 13th IFIP TC 13 International …, 2011 | 336 | 2011 |
Barrier-free walk: A social sharing platform of barrier-free information for sensory/physically-impaired and aged people T Miura, K Yabu, S Ikematsu, A Kano, M Ueda, J Suzuki, M Sakajiri, ... 2012 IEEE International Conference on Systems, Man, and Cybernetics (SMC …, 2012 | 34 | 2012 |
Communication pedometer: a discussion of gamified communication focused on frequency of smiles Y Hori, Y Tokuda, T Miura, A Hiyama, M Hirose Proceedings of the 4th augmented human international conference, 206-212, 2013 | 30 | 2013 |
Comparison of obstacle sense ability between the blind and the sighted: A basic psychophysical study for designs of acoustic assistive devices T Miura, T Muraoka, T Ifukube Acoustical Science and Technology 31 (2), 137-147, 2010 | 30 | 2010 |
Environmental and physical factors predisposing middle‐aged and older Japanese adults to falls and fall‐related fractures in the home T Tanaka, H Matsumoto, BK Son, S Imaeda, E Uchiyama, S Taniguchi, ... Geriatrics & gerontology international 18 (9), 1372-1377, 2018 | 26 | 2018 |
Audible Mapper & ShadowRine: Development of Map Editor Using only Sound in Accessible Game for Blind Users, and Accessible Action RPG for Visually Impaired Gamers M Matsuo, T Miura, M Sakajiri, J Onishi, T Ono Computers Helping People with Special Needs: 15th International Conference …, 2016 | 21 | 2016 |
Utilization of auditory perceptions of sounds and silent objects for orientation and mobility by visually-impaired people T Miura, Y Ebihara, M Sakajiri, T Ifukube 2011 IEEE International Conference on Systems, Man, and Cybernetics, 1080-1087, 2011 | 21 | 2011 |
Training archived physical skill through immersive virtual environment T Kojima, A Hiyama, T Miura, M Hirose Human Interface and the Management of Information. Information and Knowledge …, 2014 | 20 | 2014 |
ShadowRine: Accessible game for blind users, and accessible action RPG for visually impaired gamers M Matsuo, T Miura, M Sakajiri, J Onishi, T Ono 2016 IEEE International Conference on Systems, Man, and Cybernetics (SMC …, 2016 | 15 | 2016 |
Usage situation changes of touchscreen computers in Japanese visually impaired people: Questionnaire surveys in 2011-2013 T Miura, M Sakajiri, H Matsuzaka, M Eljailani, K Kudo, N Kitamura, ... Computers Helping People with Special Needs: 14th International Conference …, 2014 | 15 | 2014 |
GoalBaural: A training application for goalball-related aural sense T Miura, S Soga, M Matsuo, M Sakajiri, J Onishi, T Ono Proceedings of the 9th Augmented Human International Conference, 1-5, 2018 | 13 | 2018 |
Social platform for sharing accessibility information among people with disabilities: evaluation of a field assessment T Miura, K Yabu, M Sakajiri, M Ueda, J Suzuki, A Hiyama, M Hirose, ... Proceedings of the 15th International ACM SIGACCESS Conference on Computers …, 2013 | 12 | 2013 |
Integration of BLE-based proximity detection with particle filter for day-long stability in workplaces S Ogiso, I Mori, T Miura, S Nakae, T Okuma, Y Haga, S Hatakeyama, ... 2023 IEEE/ION Position, Location and Navigation Symposium (PLANS), 1060-1065, 2023 | 10 | 2023 |
OTASCE map: a mobile map tool with customizable audio-tactile cues for the visually impaired M Matsuo, T Miura, R Ichikari, K Kato, T Kurata Journal on Technology and Persons with Disabilities 8, 82-103, 2020 | 10 | 2020 |
Experience report of a blind gamer to develop and improve the accessible action RPG ShadowRine for visually impaired gamers M Matsuo, M Sakajiri, J Onishi, T Ono, T Miura Journal on Technology and Persons with Disabilities 5, 172-191, 2017 | 10 | 2017 |
T-echo: Promoting intergenerational communication through gamified social mentoring Y Nagai, A Hiyama, T Miura, M Hirose Universal Access in Human-Computer Interaction. Design for All and …, 2014 | 10 | 2014 |
Usages and demands to touchscreen interface: A questionnaire survey in Japanese visually impaired people T Miura, H Matsuzaka, M Sakajiri, T Ono 2012 IEEE International Conference on Systems, Man, and Cybernetics (SMC …, 2012 | 10 | 2012 |
GoalBaural-II: An acoustic virtual reality training application for goalball players to recognize various game conditions M Watanabe, T Miura, M Matsuo, M Sakajiri, J Onishi International Conference on Computers Helping People with Special Needs, 79-88, 2022 | 9 | 2022 |
Smartphone-based gait measurement application for exercise and its effects on the lifestyle of senior citizens T Miura, K Yabu, A Hiyama, N Inamura, M Hirose, T Ifukube Human-Computer Interaction–INTERACT 2015: 15th IFIP TC 13 International …, 2015 | 9 | 2015 |
Accessible single button characteristics of touchscreen interfaces under screen readers in people with visual impairments T Miura, M Sakajiri, M Eljailani, H Matsuzaka, J Onishi, T Ono Computers Helping People with Special Needs: 14th International Conference …, 2014 | 9 | 2014 |