Gameful Experience Questionnaire (GAMEFULQUEST): an instrument for measuring the perceived gamefulness of system use J Högberg, J Hamari, E Wästlund User modeling and user-adapted interaction 29 (3), 619-660, 2019 | 351 | 2019 |
Creating brand engagement through in-store gamified customer experiences J Högberg, MO Ramberg, A Gustafsson, E Wästlund Journal of Retailing and Consumer Services 50, 122-130, 2019 | 167 | 2019 |
Gamified in-store mobile marketing: The mixed effect of gamified point-of-purchase advertising J Högberg, P Shams, E Wästlund Journal of Retailing and Consumer Services 50, 298-304, 2019 | 111 | 2019 |
In-store gamification: testing a location-based treasure hunt app in a real retailing environment M Olsson, J Högberg, E Wästlund, A Gustafsson 2016 49th Hawaii international conference on system sciences (HICSS), 1634-1641, 2016 | 30 | 2016 |
Online terms and conditions: improving user engagement, awareness, and satisfaction through ui design A Kitkowska, J Högberg, E Wästlund Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022 | 15 | 2022 |
Herding the hordes: Using location-based services and mobile messaging to affect visitor behavior J Högberg, E Wästlund, TH Aas, K Hjemdahl, D Nordgård Journal of Hospitality & Tourism Research 44 (5), 870-878, 2020 | 9 | 2020 |
What Would It Take for You to Tell Your Secrets to a Cloud? Studying Decision Factors When Disclosing Information to Cloud Services J Angulo, E Wästlund, J Högberg Secure IT Systems: 19th Nordic Conference, NordSec 2014, Tromsø, Norway …, 2014 | 7 | 2014 |
Barriers to a well-functioning digital market: Exploring dark patterns and how to overcome them A Kitkowska, J Högberg, E Wästlund 55th Hawaii International Conference on System Sciences, 4697-4706, 2022 | 5 | 2022 |
The effect of effort, control and value frames on online users privacy decision J Högberg | 3 | 2013 |
Gameful experience questionnaire: Measuring the gamefulness of service use J Högberg, J Hamari, E Wästlund Frontiers in Service 2019, National University of Singapore, 18-21 Juli 2019., 2019 | 1 | 2019 |
Gameful experiences: The not so painful road to gainful behavior J Högberg Karlstads universitet, 2019 | 1 | 2019 |
Gamified in-store shopping: A field experiment integrating gamification with location based services J Högberg, M Olsson, A Gustafsson, E Wästlund 23rd Recent Advances in Retailing & Services Science Conference, July 11-14 …, 2016 | 1 | 2016 |
Contextualizing mobile advertisement using location based services: A field experiment TH Aas, K Hjemdahl, J Högberg, D Nordgård, M Olsson Ramberg, ... 26th Recent Advances in Retailing & Services Science Conference, 2019 | | 2019 |
Gamified in-store shopping: A field experiment investigating the effect off gamification J Högberg, M Olsson, E Wästlund 26th Annual Frontiers in Service 2017, June 22-25, New York, USA, 2017 | | 2017 |