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Lance Bunt
Lance Bunt
Η διεύθυνση ηλεκτρονικού ταχυδρομείου έχει επαληθευτεί στον τομέα nwu.ac.za
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Παρατίθεται από
Παρατίθεται από
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A heuristic evaluation of the design and development of a statistics serious game
L Bunt, V Leendertz, AS Blignaut
Proceedings of the 16th World Conference on Mobile and Contextual Learning, 1-7, 2017
102017
Design And Development of a Narrative Based Tabletop Game for Promoting Soft Skills Acquisition in Technical Students in The South African Context
LR Bunt, JJ Greeff
Journal of Games, Game Art, and Gamification 5 (2), 41-47, 2020
62020
Enhancing Serious Game Design: Expert-Reviewed, Stakeholder-Centered Framework
L Bunt, J Greeff, E Taylor
JMIR Serious Games 12, e48099, 2024
52024
Liike: The design and development of a serious game for accountancy students
V Pelser-Carstens, L Bunt, J Greeff
Proceedings of the European Conference on Games-Based Learning, 3-4, 2019
52019
Play with Purpose: A Heuristic Approach to Evaluating Tabletop Serious Games for Academic Integrity Education
L Bunt, B Bunt, V Pelser-Carstens, G Matthew
Proceedings of the 18th European Conference on Games Based Learning 18, 142-152, 2024
12024
Investigating perceptions of stakeholders' positions, activities and specialisations at a serious game interest area (NWU, Vaal)
LR Bunt
North-West University (South Africa), 2020
12020
Developing a serious game artefact to demonstrate World War II content to History students
BJ Bunt, LR Bunt
Yesterday and Today, 42-59, 2019
12019
GBL in history education: Insights from Dogs of War
B Bunt, L Bunt
Yesterday and Today 32 (1), 123-153, 2024
2024
Gamification for Sustainable Management Education: Prosper Management Edition's Role in South Africa's Climate Policy Engagement
B Bunt, L Bunt, G van Tonder
European Conference on Games Based Learning, 1022-1024, 2024
2024
CiteSaga: Conceptualisation of a Serious Game for Citation and Reference Styles
L Bunt, V Pelser-Carstens, G Matthew, B Bunt
Proceedings of the 18th European Conference on Games Based Learning, 2024
2024
An Integrative Approach to Crafting Educational Artefacts: Design Guidelines for Novice Lecturers
V Pelser-Carstens, LR Bunt
EdMedia+ Innovate Learning, 790-805, 2023
2023
Devise. Tailor. Motivate. A theoretical framework for optimising game-based learning potential and selection
L Bunt, B Bunt
EdMedia+ Innovate Learning, 727-736, 2023
2023
Ganking the Ranking: The self-reported Learning Potential from a Selection of game Genres to Develop self-directed Learning
B Bunt, L Bunt
ECGBL 2022 16th European Conference on Game-Based Learning, 2022
2022
Pie-Eyed: Adapting MtG Elements to Create a New Card Came Called Dogs of War
B Bunt, L Bunt
Creative Education 13 (3), 1022-1044, 2022
2022
Heutagogy as Narrative: Role-Playing Learning Design for Computer Science Teaching and Learning
LR Bunt
ECGBL 2021 15th European Conference on Game-Based Learning, 131, 2021
2021
IT takes a village: gauging student perceptions regarding serious game iteration
LR Bunt, JJ Greeff
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