Emotions in play: On the constitution of emotion in solitary computer game play OT Leino IT-Universitetet i København, 2010 | 99 | 2010 |
Death loop as a feature OT Leino Game Studies 12 (2), 74, 2012 | 76 | 2012 |
Beyond games as political education–neo-liberalism in the contemporary computer game form S Möring, O Leino Journal of Gaming & Virtual Worlds 8 (2), 145-161, 2016 | 48 | 2016 |
Untangling Gameplay: An Account of Experience, Activity and Materiality Within Computer Game Play OT Leino The philosophy of computer games, 57-75, 2012 | 39 | 2012 |
Understanding Games as Played: Sketch for a first-person perspective for computer game analysis OT Leino | 36 | 2009 |
Emotions about the deniable/undeniable: Sketch for a classification of game content as experienced O Leino Proceedings of DiGRA 2007 Conference: Situated Play, 2007 | 29 | 2007 |
Playability and its Absence–A post-ludological critique O Leino Proceedings of DiGRA 2013 Conference, 2013 | 23 | 2013 |
Extending experiences: structure, analysis and design of computer game player experience O Leino, H Wirman, A Fernandez | 20 | 2008 |
From Game Spaces to Playable Worlds OT Leino Philosophy of Computer Games 2013, 2013 | 19 | 2013 |
On the Logic of Emotions in Play. O Leino Learn to Game – Game to Learn, Proceedings of 40th Isaga conference 2009 (CD …, 2009 | 14 | 2009 |
STONE+ LIFE= EGG–Little Alchemy as a limit-idea for thinking about knowledge and discovery in computer games OT Leino Proceedings of Philosophy of Computer Games Conference, 2016 | 13 | 2016 |
I know your type, you are a player: Suspended Fulfillment in Fallout: New Vegas OT Leino Game love: Essays on play and affection, 165-178, 2015 | 13 | 2015 |
From manual to automated to digital: On transmediality, technological specificity, and playful practice in mahjong H Wirman, OT Leino Games and Culture 14 (6), 639-659, 2019 | 11 | 2019 |
Escape from CD Road: On the value of boredom in Euro Truck Simulator 2 multiplayer OT Leino 12th International Conference on the Philosophy of Computer Games (POCG 2018 …, 2018 | 7 | 2018 |
Re-conceptualising the play-element in electronic art OT Leino Proceedings of The 17th International Symposium on Electronic Art, Istanbul …, 2011 | 6 | 2011 |
God is a game designer–Accelerating ‘Existential Ludology’ O Leino Abstract Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging …, 2019 | 5 | 2019 |
Plasticity and feedback: Schemas of indetermination in cybernetics and art K Fedorova Usage guidelines, 51, 2016 | 5 | 2016 |
From interactivity to playability OT Leino ISEA International, 2013 | 5 | 2013 |
Super Mario: The Quest for Authenticity OT Leino, S Moering Replaying Japan 2015 Conference, 2015 | 4 | 2015 |
<∞ min to oasis of happiness: Promises of freedom and play in pocket planes OT Leino Draft paper, 8th Philosophy of Computer Games Conference-Freedom in Play, 13 …, 2014 | 4 | 2014 |