Follow
Laili Farhana Md Ibharim
Laili Farhana Md Ibharim
Senior lecturer of Multimedia Education, Sultan Idris Education University
Verified email at meta.upsi.edu.my
Title
Cited by
Cited by
Year
Slash 100%: Gamification of mathematics with hybrid QR-based card game
OC Yung, SN Junaini, AA Kamal, LF Ibharim
Indones. j. electr. eng. comput. sci 20 (3), 1453, 2020
402020
A strategy of learning computational thinking through game based in virtual reality: Systematic review and conceptual framework
S Sukirman, LFM Ibharim, CS Said, B Murtiyasa
Informatics in Education 21 (1), 179-200, 2022
352022
A field study of understanding child's knowledge, skills and interaction towards capacitive touch technology (iPad)
LFM Ibharim, N Borhan, MHM Yatim
2013 8th International Conference on Information Technology in Asia (CITA), 1-5, 2013
262013
Urban farming activities in southeast asia: A review and future research direction
SA Salim, M Alaa, ZM Yusof, LFM Ibharim, SH Salim, F Hashim
MATEC Web of Conferences 266, 02010, 2019
222019
The Framework of Urban Farming towards Enhancing Quality of Life in Malaysia
LF Md Ibharim, SA Salim
International Journal of Supply Chain Management 9 (1), 520-526, 2020
192020
Exploring parents perception of online learning through a systematic literature review
AI Mohamad, B Rahmatullah, LFM Ibrahim, EM Saari, KJ Downing
Borneo International Journal EISSN 2636-9826 5 (1), 8-15, 2022
162022
Expanding opportunities for science, technology, engineering and mathematics subjects teaching and learning: Connecting through comics
M Adnan, JM Abdullah, LFM Ibharim, TW Hoe, D Janan, N Abdullah, ...
The Malaysian journal of medical sciences: MJMS 26 (4), 127, 2019
162019
Pengaruh Sikap Terhadap Pelajar di UPSI Apabila Menggunakan Aplikasi Permainan Atas Talian
SN Mail, LFM Ibharim
Journal of Humanities and Social Sciences 2 (3), 82-87, 2020
142020
Aplikasi kahoot sebagai alat pengujian terhadap pencapaian murid dalam mata pelajaran sejarah
AH Ariffin, LFM Ibharim
International Journal of Education, Science, Technology, and Engineering …, 2019
132019
Menerokai kemahiran abad ke-21 kanak-kanak dalam proses reka bentuk permainan penceritaan digital
LFM Ibharim, MHM Yatim, MN Masran
Journal of Science, Mathematics and Technology 2 (1), 82-96, 2015
132015
Pembangunan Komik STEM Tahun Satu untuk matapelajaran Sains dan Matematik: Development a Year One STEM Comic for Science and Mathematics subjects
N Abdullah, M Adnan, LF Ibharim, TW Hoe, D Janan, JM Abdullah, N Idris, ...
Jurnal Pendidikan Sains Dan Matematik Malaysia 8 (2), 86-96, 2018
112018
Development of Rubric to Measure Children's 21st Century Skills in Digital Game-Based Learning
NZM Ibharim, L.F.M, Yatim, M.H.M & Zain
Universal Journal of Educational Research 7 (10(A)), 7-12, 2019
102019
Touch gesture interaction of preschool children towards games application using touch screen gadjet
MY Laili Farhana, M.I., Nadia Akma, A.Z. & Maizatul Hayati
Jurnal Teknologi Maklumat dan Multimedia Asia-Pasifik 4 (1), 47-58, 2015
10*2015
Pendekatan pembelajaran melalui reka bentuk permainan digital dalam proses pengajaran dan pembelajaran kanak-kanak: Isu dan cabaran
MHM Yatim, MN Masran, LFM Ibharim
Proceedings of the 5th International Conference Educational Technology …, 2014
92014
Development a year one stem comic for science and mathematics subjects
N Abdullah, M Adnan, LF Ibharim, TW Hoe, D Janan, JM Abdullah, N Idris, ...
Jurnal Pendidikan Sains & Matematik Malaysia 8 (2), 11-20, 2018
82018
Kreativiti dan kemahiran kanak-kanak dalam mereka bentuk permainan digital bagi tujuan pembelajaran
MY Laili Farhana, M.I., & Maizatul Hayati
Journal of ICT in Education 1 (1), 87-102, 2013
8*2013
Heuristic Evaluation of Children’ s Authoring Tool for Game Making
LF Md
Journal of Education and Vocational Research 4 (9), 259-264, 2013
72013
Development of Rubric to Measure Children’s Creativity in Game Design
Ibharim, L.F.M., Yatim, M.H.M.,Zain, N.Z.M.,Azizan, U.H & Fabil
The International Journal of Multimedia & Its Applications 13 (1/2), 27-34, 2021
5*2021
Development and Usability of STEAM Textbook Integrated Character Education with Local Wisdom Themes for Primary School Students
M Adnan, CNC Ahmad, LFM Ibharim, FAM Khalid, M Prihaswati, ...
Journal of Higher Education Theory and Practice 23 (5), 2023
42023
Penerapan Model RESPECTFUL dalam Pembelajaran Berasaskan Permainan Digital bagi Kursus Kaunseling Pelbagai Budaya: Application of the RESPECTFUL Model in Digital Game Based …
NFS Zaman, NA Khairulamin, LFM Ibharim
Journal of ICT in Education 7 (1), 1-8, 2020
42020
The system can't perform the operation now. Try again later.
Articles 1–20