The cognitive affective model of immersive learning (CAMIL): A theoretical research-based model of learning in immersive virtual reality G Makransky, GB Petersen Educational Psychology Review 33 (3), 937-958, 2021 | 791 | 2021 |
Investigating the process of learning with desktop virtual reality: A structural equation modeling approach G Makransky, GB Petersen Computers & Education 134, 15-30, 2019 | 314 | 2019 |
The virtual field trip: Investigating how to optimize immersive virtual learning in climate change education GB Petersen, S Klingenberg, RE Mayer, G Makransky British Journal of Educational Technology 51 (6), 2099-2115, 2020 | 244 | 2020 |
A study of how immersion and interactivity drive VR learning GB Petersen, G Petkakis, G Makransky Computers & Education 179, 104429, 2022 | 239 | 2022 |
Can an immersive virtual reality simulation increase students’ interest and career aspirations in science? G Makransky, GB Petersen, S Klingenberg British Journal of Educational Technology 51 (6), 2079-2097, 2020 | 185 | 2020 |
Pedagogical agents in educational vr: An in the wild study GB Petersen, A Mottelson, G Makransky Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 56 | 2021 |
Conducting unsupervised virtual reality user studies online A Mottelson, GB Petersen, K Lilija, G Makransky Frontiers in Virtual Reality 2, 681482, 2021 | 41 | 2021 |
Collaborative generative learning activities in immersive virtual reality increase learning GB Petersen, V Stenberdt, RE Mayer, G Makransky Computers & Education 207, 104931, 2023 | 35 | 2023 |
The theory of immersive collaborative learning (TICOL) G Makransky, GB Petersen Educational Psychology Review 35 (4), 103, 2023 | 25 | 2023 |
Fostering science interests through head-mounted displays MS Andersen, S Klingenberg, GB Petersen, PA Creed, G Makransky Journal of Computer Assisted Learning, 2022 | 15 | 2022 |
Pipetting in virtual reality can predict real-life pipetting performance GB Petersen, S Klingenberg, G Makransky Technology, Mind, and Behavior 3 (3), 2022 | 12 | 2022 |
Usability guidelines for developing and evaluating web-based mental health interventions: Establishing a practical framework GB Petersen, JH Nielsen, JV Olsen, RN Kok PsyArXiv, 2019 | 8 | 2019 |
Embodied Learning using Virtual Reality and Mirrors Can Enhance Letter-Sound Knowledge in 6-7-year-old Children AH Henriksen, M Topor, GB Petersen, RA Hansen, L Damsgaard, ... | | 2024 |
Designing effective immersive virtual reality learning environments GB Petersen, G Makransky Designing effective digital learning environments, 123-140, 2024 | | 2024 |