Exploration of hands-free text entry techniques for virtual reality X Lu, D Yu, HN Liang, W Xu, Y Chen, X Li, K Hasan 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2020 | 71 | 2020 |
Results and guidelines from a repeated-measures design experiment comparing standing and seated full-body gesture-based immersive virtual reality exergames: Within-subjects … W Xu, HN Liang, Q He, X Li, K Yu, Y Chen JMIR serious games 8 (3), e17972, 2020 | 45 | 2020 |
Actuating myself: Designing hand-games incorporating electrical muscle stimulation R Patibanda, X Li, Y Chen, A Saini, CN Hill, E Van Den Hoven, FF Mueller Extended Abstracts of the 2021 Annual Symposium on Computer-Human …, 2021 | 25 | 2021 |
vrCAPTCHA: exploring CAPTCHA designs in virtual reality X Li, Y Chen, R Patibanda, FF Mueller Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021 | 19 | 2021 |
Exploring visual techniques for boundary awareness during interaction in augmented reality head-mounted displays W Xu, HN Liang, Y Chen, X Li, K Yu 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 204-211, 2020 | 17 | 2020 |
Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players R Patibanda, A Saini, N Overdevest, MF Montoya, X Li, Y Chen, S Nisal, ... Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 769-802, 2023 | 16 | 2023 |
Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player’s Physical Body and the Virtual World R Patibanda, C Hill, A Saini, X Li, Y Chen, A Matviienko, J Knibbe, ... Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 893-918, 2023 | 14 | 2023 |
GesPlayer: Using Augmented Gestures to Empower Video Players X Li, Y Chen, X Tang Companion Proceedings of the 2022 Conference on Interactive Surfaces and …, 2022 | 5 | 2022 |
Auto-hierarchical data algorithm: focus on increasing users’ motivation and duration in virtual reality X Li, Y Chen 2020 5th IEEE International Conference on Big Data Analytics (ICBDA), 150-153, 2020 | 4 | 2020 |
Metadragonboat: Exploring paddling techniques of virtual dragon boating in a metaverse campus W He, X Li, S Xu, Y Chen, CI Sio, GL Kan, LH Lee Proceedings of the 32nd ACM International Conference on Multimedia, 6335-6344, 2024 | 2 | 2024 |
Dragon Boat Simulation: An Immersive Experience Beyond Traditional Gaming W He, Y Chen, S Xu, C Ding, LH Lee, GL Kan Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 1-2, 2023 | 2 | 2023 |
Hearing the Moment with MetaEcho! From Physical to Virtual in Synchronized Sound Recording Z Wei, Y Chen, W Tong, X Zong, H Qu, X Xu, LH Lee Proceedings of the 32nd ACM International Conference on Multimedia, 6520-6529, 2024 | 1 | 2024 |
GesMessages: Using Mid-air Gestures to Manage Notifications X Li, Y Chen, X Tang Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 1-2, 2023 | | 2023 |