Gfi: A formal approach to narrative design and game research RE Cardona-Rivera, JP Zagal, MS Debus Interactive Storytelling: 13th International Conference on Interactive …, 2020 | 40 | 2020 |
Unifying Game Ontology: A Faceted Classification of Game Elements MS Debus IT University of Copenhagen, 2019 | 26 | 2019 |
A Typology of Imperative Game Goals MS Debus, JP Zagal, RE Cardona-Rivera Game Studies 20 (3), 2020 | 20 | 2020 |
Narrative goals in games: A novel nexus of story and gameplay RE Cardona-Rivera, JP Zagal, MS Debus Proceedings of the 15th International Conference on the Foundations of …, 2020 | 19 | 2020 |
Metagames: on the ontology of games outside of games MS Debus Proceedings of the 12th International Conference on the Foundations of …, 2017 | 19 | 2017 |
On the ultimate goals of games: Winning, finishing, and prolonging JP Zagal, MS Debus, RE Cardona-Rivera Proceedings of the 13th International Philosophy of Computer Games …, 2019 | 16 | 2019 |
Video Game Navigation: A Classification System for Navigational Acts MS Debus Replay 3 (1), 29-46, 2016 | 9 | 2016 |
When Are We Done with Games? N Justesen, MS Debus, S Risi 2019 IEEE Conference on Games (CoG), 1-8, 2019 | 8 | 2019 |
Aligning story and gameplay through narrative goals RE Cardona-Rivera, JP Zagal, MS Debus Entertainment Computing, 100577, 2023 | 5 | 2023 |
Predicting Success Factors of Video Game Titles and Companies J Pfau, M Debus, J Juul, E Lundedal Hammar, A Canossa, M Seif El-Nasr International Conference on Entertainment Computing, 269-282, 2022 | 5 | 2022 |
Mental Health| Atmospheres| Video Games: New Directions in Game Research II J Aguilar Rodríguez, F Alvarez Igarzábal, MS Debus, CL Maughan, ... transcript Verlag, 2022 | 5 | 2022 |
Violence| Perception| Video Games: New Directions in Game Research FA Igarzábal, MS Debus, CL Maughan transcript Verlag, 2019 | 4 | 2019 |
Zombies, aliens, monsters, and slime: Making sense of the mess through a taxonomy of non-human representations in games MS Debus, IKH Jørgensen Digital Games Research Association Conference 2017, 2017 | 1 | 2017 |
What’s Important to a Game? Adding a Hierarchy to the Cybermedia Model. MS Debus, P Grabarczyk | 1 | 2017 |
Classifying Classifications: A Meta-Perspective on Game Classifications MS Debus | 1 | 2017 |
From Teams to Games: Connecting Game Development to Game Characteristics E Lundedal Hammar, A Canossa, MS Debus, J Pfau, M Seif El-Nasr, ... International Conference on Human-Computer Interaction, 336-340, 2023 | | 2023 |
Paths to Success: Data and Lessons from Danish Game Companies: Findings & Recommendations for the Danish Games Industry EL Hammar, M Debus, J Juul, A Canossa Royal Danish Academy-Architecture, Design, Conservation, 2023 | | 2023 |
Play, Games, Mental Health FA IGARZÁBAL, MS DEBUS, C LEE, SUJINS MAUGHAN Studies of Digital Media Culture| Volume 15, 15, 2022 | | 2022 |
Mental Health| Atmospheres| Video Games: New Directions in Game Research II JA Rodríguez, FA Igarzábal, MS Debus, CL Maughan, SJ Song, M Vozaru, ... transcript Verlag, 2022 | | 2022 |
Game System Models: Toward Semantic Foundations for Technical Game Analysis, Generation, and Design RE Cardona-Rivera, JP Zagal, MS Debus Proceedings of the AAAI Conference on Artificial Intelligence and …, 2022 | | 2022 |