A survey on 3d virtual object manipulation: From the desktop to immersive virtual environments D Mendes, FM Caputo, A Giachetti, A Ferreira, J Jorge Computer graphics forum 38 (1), 21-45, 2019 | 202 | 2019 |
SHREC 2021: Skeleton-based hand gesture recognition in the wild A Caputo, A Giachetti, S Soso, D Pintani, A D’Eusanio, S Pini, G Borghi, ... Computers & Graphics 99, 201-211, 2021 | 45 | 2021 |
Comparing 3D trajectories for simple mid-air gesture recognition FM Caputo, P Prebianca, A Carcangiu, LD Spano, A Giachetti Computers & Graphics 73, 17-25, 2018 | 43 | 2018 |
Shrec 2019 track: online gesture recognition FM Caputo, S Burato, G Pavan, T Voillemin, H Wannous, JP Vandeborre, ... Eurographics Workshop on 3D Object Retrieval, 2019 | 35 | 2019 |
A 3 Cent Recognizer: Simple and Effective Retrieval and Classification of Mid-air Gestures from Single 3D Traces. FM Caputo, P Prebianca, A Carcangiu, LD Spano, A Giachetti STAG, 9-15, 2017 | 34 | 2017 |
The Smart Pin: An effective tool for object manipulation in immersive virtual reality environments FM Caputo, M Emporio, A Giachetti Computers & Graphics 74, 225-233, 2018 | 28 | 2018 |
Evaluation of basic object manipulation modes for low-cost immersive Virtual Reality FM Caputo, A Giachetti Proceedings of the 11th Biannual Conference of the Italian SIGCHI Chapter, 74-77, 2015 | 26 | 2015 |
Gestural Interaction and Navigation Techniques for Virtual Museum Experiences. FM Caputo, IM Ciortan, D Corsi, M De Stefani, A Giachetti AVI* CH, 32-35, 2016 | 21 | 2016 |
SFINGE 3D: A novel benchmark for online detection and recognition of heterogeneous hand gestures from 3D fingers’ trajectories A Caputo, A Giachetti, F Giannini, K Lupinetti, M Monti, M Pegoraro, ... Computers & Graphics 91, 232-242, 2020 | 16 | 2020 |
XR-Cockpit: a comparison of VR and AR solutions on an interactive training station A Caputo, S Jacota, S Krayevskyy, M Pesavento, F Pellacini, A Giachetti 2020 25th IEEE International Conference on Emerging Technologies and Factory …, 2020 | 16 | 2020 |
SHREC 2022 track on online detection of heterogeneous gestures M Emporio, A Caputo, A Giachetti, M Cristani, G Borghi, A D’Eusanio, ... Computers & Graphics 107, 241-251, 2022 | 15 | 2022 |
Real vs simulated foveated rendering to reduce visual discomfort in virtual reality A Caputo, A Giachetti, S Abkal, C Marchesini, M Zancanaro IFIP Conference on Human-Computer Interaction, 177-185, 2021 | 11 | 2021 |
Single-Handed vs. Two Handed Manipulation in Virtual Reality: A Novel Metaphor and Experimental Comparisons. FM Caputo, M Emporio, A Giachetti STAG, 39-45, 2017 | 10 | 2017 |
The smart pin: a novel object manipulation technique for immersive virtual environments FM Caputo, M Emporio, A Giachetti Proceedings of the 23rd ACM Symposium on Virtual Reality Software and …, 2017 | 9 | 2017 |
Eyes on teleporting: comparing locomotion techniques in Virtual Reality with respect to presence, sickness and spatial orientation A Caputo, M Zancanaro, A Giachetti IFIP Conference on Human-Computer Interaction, 547-566, 2023 | 7 | 2023 |
Gestural interaction in virtual environments: User studies and applications A Caputo | 7 | 2019 |
Position paper: Shape Retrieval and 3D Gestural Interaction A Giachetti, FM Caputo, A Carcangiu, R Scateni, LD Spano Eurographics Workshop on 3D Object Retrieval, EG 3DOR, 1-4, 2016 | 6 | 2016 |
STRONGER: Simple trajectory-based online gesture recognizer M Emporio, A Caputo, A Giachetti The Eurographics Association, 2021 | 5 | 2021 |
A Comparison of Navigation Techniques in a Virtual Museum Scenario. A Caputo, F Borin, A Giachetti GCH, 51-58, 2019 | 4 | 2019 |
CIDER: Collaborative Interior Design in Extended Reality D Pintani, A Caputo, D Mendes, A Giachetti Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, 1-11, 2023 | 3 | 2023 |