Follow
Cheng-Hung Lo
Title
Cited by
Cited by
Year
One-Step QFD based 3D morphological charts for concept generation of product variant design
CH Lo, KC Tseng, CH Chu
Expert Systems with Applications 37 (11), 7351-7363, 2010
642010
Shape similarity measurement for 3D mechanical part using D2 shape distribution and negative feature decomposition
HC Cheng, CH Lo, CH Chu, YS Kim
Computers in Industry 62 (3), 269-280, 2011
392011
An interactive and generative approach for chinese shanshui painting document
L Zhou, QF Wang, K Huang, CH Lo
2019 International conference on document analysis and recognition (ICDAR …, 2019
302019
Stereo vision for computer graphics: the effect that stereo vision has on human judgments of visual realism
CH Lo, A Chalmers
Proceedings of the 19th spring conference on Computer graphics, 109-117, 2003
302003
An Investigation of the Social‐Affective Effects Resulting from Appearance‐Related Product Models
CH Lo, CH Chu
Human Factors and Ergonomics in Manufacturing & Service Industries 24 (1), 71-85, 2014
202014
Evaluating the effect of interactions between appearance-related product designs and facial characteristics on social affectivity
CH Lo, CH Chu, SH Huang
International Journal of Industrial Ergonomics 45, 35-47, 2015
152015
Affective modelling: profiling geometrical models with human emotional responses
CH Lo, CH Chu
Computer Graphics Forum 28 (7), 1811-1820, 2009
142009
Selective rendering for efficient ray traced stereoscopic images
CH Lo, CH Chu, K Debattista, A Chalmers
The Visual Computer 26, 97-107, 2010
92010
Who’s watching me?: Exploring the impact of audience familiarity on player performance, experience, and exertion in virtual reality exergames
Z Guo, W Xu, J Zhang, H Wang, CH Lo, HN Liang
2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2023
82023
The development of virtual production in film industry in the past decade
H Li, CH Lo, A Smith, Z Yu
International Conference on Human-Computer Interaction, 221-239, 2022
72022
Embedding virtual reality technology in teaching 3D design for secondary education
M Niu, CH Lo, Z Yu
Frontiers in Virtual Reality 2, 661920, 2021
72021
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames
Z Guo, H Wang, H Deng, W Xu, N Baghaei, CH Lo, HN Liang
IEEE Transactions on Visualization and Computer Graphics, 2024
62024
Do we see rendered surface materials differently in virtual reality? A psychophysics-based investigation
M Niu, CH Lo
Virtual Reality 26 (3), 1031-1045, 2022
62022
Cognitive shape similarity assessment for 3D part search
CH Chu, CH Lo, HC Cheng
Journal of Intelligent Manufacturing 28, 1679-1694, 2017
62017
Are human faces more attractive with glasses?
CH Lo, CY Yang, PT Lin, KJ Hsieh, YC Liu, WK Chiou
Journal of the Chinese Institute of Industrial Engineers 29 (2), 125-135, 2012
62012
An empirical framework for understanding a player’s sense of agency in games
Z Guo, CH Lo
International Journal of Human–Computer Interaction 40 (19), 5717-5736, 2024
52024
Comparing cinematic conventions through emotional responses in cinematic VR and traditional mediums
Z Yu, CH Lo, M Niu, HN Liang
SIGGRAPH Asia 2023 Technical Communications, 1-4, 2023
52023
An investigation of material perception in virtual environments
M Niu, CH Lo
Advances in Human Factors in Wearable Technologies and Game Design …, 2020
52020
Affordances feature on package design has preference effect on content
J Lin, CH Lo
Design, User Experience, and Usability: Users and Interactions: 4th …, 2015
52015
Experimental study for computer aided affective product styling
CH Lo, CH Chu
Computer-Aided Design and Applications 6 (4), 471-482, 2009
52009
The system can't perform the operation now. Try again later.
Articles 1–20