Playability in action videogames: A qualitative design model C Fabricatore, M Nussbaum, R Rosas Human-Computer Interaction 17 (4), 311-368, 2002 | 295 | 2002 |
Learning and videogames: An unexploited synergy C Fabricatore | 262 | 2000 |
Gameplay and game mechanics: a key to quality in videogames C Fabricatore | 251 | 2007 |
Sustainability learning through gaming: An exploratory study. C Fabricatore, X López Electronic Journal of e-learning 10 (2), 209-222, 2012 | 122 | 2012 |
Using gameplay patterns to gamify learning experiences C Fabricatore, X López, C Fabricatore Proceedings of the 8th European conference on game based learning, 110-117, 2014 | 44 | 2014 |
Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management F Strada, MX Lopez, C Fabricatore, AD dos Santos, D Gyaurov, ... International Journal of Human-Computer Studies 172, 102984, 2023 | 33 | 2023 |
When technology cares for people with dementia: A critical review using neuropsychological rehabilitation as a conceptual framework C Fabricatore, D Radovic, X Lopez, A Grasso-Cladera, CE Salas Neuropsychological Rehabilitation, 2020 | 26 | 2020 |
Complexity-based learning and teaching: a case study in higher education C Fabricatore, MX López Innovations in Education and Teaching International 51 (6), 618-630, 2014 | 25 | 2014 |
Rethinking serious games design in the age of COVID-19: Setting the focus on wicked problems C Fabricatore, D Gyaurov, X Lopez Joint international conference on serious games, 243-259, 2020 | 24 | 2020 |
A model to identify affordances for game-based sustainability learning C Fabricatore, X López, C Fabricatore, IC Busch Proceedings of the 8th European Conference on Games Based Learning (ECGBL …, 2014 | 23 | 2014 |
Fostering creativity through educational video game development projects: a study of contextual and task characteristics C Fabricatore, X López Creativity Research Journal 25 (4), 418-425, 2013 | 19 | 2013 |
Underneath and beyond mechanics: An activity-theoretical perspective on meaning-making in gameplay C Fabricatore Games and Rules: Game Mechanics for the “Magic Circle”, 87-111, 2018 | 17 | 2018 |
An exploratory study of the relationship between meaning-making and quality in games C Fabricatore, D Gyaurov, X Lopez Multimedia Tools and Applications 78, 13539-13564, 2019 | 14 | 2019 |
Game-Based Learning as a Meaning Making-Driven Activity Process: a Human Factors Perspective C Fabricatore, MX Lopez Proceedings of the 13th International Conference on Game Based Learning …, 2019 | 11 | 2019 |
Features of entertainment digital games for learning and developing complex problem-solving skills: A protocol for a systemic review D Gyaurov, C Fabricatore, A Bottino International Journal of Qualitative Methods 21, 16094069221128491, 2022 | 10 | 2022 |
Playability in action videogames: a theoretical design reference C Fabricatore Ph. D. Catholic University of Chile, 1999 | 10 | 1999 |
Gaming for sustainability: An overview C Fabricatore, X López Proceedings of the 5th European Conference on Game Based Learning, 159-167, 2011 | 9 | 2011 |
Education in a Complex World: Nurturing Chaordic Agency through Game Design C Fabricatore, X López Seeking Understanding: The Lifelong Pursuit to Build the Scientific Mind …, 2020 | 8* | 2020 |
Game features of cognitive training MP Craven, C Fabricatore 2016 International Conference on Interactive Technologies and Games (ITAG …, 2016 | 8 | 2016 |
Fostering students' creativity through video game development X López, C Fabricatore 2012 IEEE 12th international conference on advanced learning technologies …, 2012 | 8 | 2012 |