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Federico Alvarez Igarzábal
Federico Alvarez Igarzábal
Professor of Game Design, Macromedia University
Verified email at colognegamelab.de - Homepage
Title
Cited by
Cited by
Year
Time Speeds Up During Flow States: A Study in Virtual Reality with the Video Game Thumper
H Rutrecht, M Wittmann, S Khoshnoud, F Alvarez Igarzábal
Timing & Time Perception 1 (aop), 1-24, 2021
742021
Peripheral-physiological and neural correlates of the flow experience while playing video games: a comprehensive review
S Khoshnoud, F Alvarez Igarzábal, M Wittmann
PeerJ 8, e10520, 2020
502020
The Blursday database as a resource to study subjective temporalities during COVID-19
M Chaumon, PA Rioux, SK Herbst, I Spiousas, SL Kübel, ...
Nature Human Behaviour 6 (11), 1587-1599, 2022
402022
What Happens While Waiting in Virtual Reality? A Comparison Between a Virtual and a Real Waiting Situation Concerning Boredom, Self-Regulation, and the Experience of Time
F Alvarez Igarzábal, H Hruby, J Witowska, S Khoshnoud, M Wittmann
Technology, Mind, and Behavior, 2021
26*2021
Time and Space in Video Games: A Cognitive-Formalist Approach
F Alvarez Igarzábal
transcript Verlag, 2019
25*2019
Brain–Heart Interaction and the Experience of Flow While Playing a Video Game
S Khoshnoud, F Alvarez Igarzábal, M Wittmann
Frontiers in Human Neuroscience 16, 819834, 2022
172022
Journey through a virtual tunnel: Simulated motion and its effects on the experience of time
M Landeck, F Alvarez Igarzábal, F Unruh, H Habenicht, S Khoshnoud, ...
Frontiers in Virtual Reality 3, 1059971, 2023
92023
Experiencing the Passage of Time in Video Games
F Alvarez Igarzábal
Philosophy of Computer Games Conference 2019, 2020
8*2020
The Groundhog Day Effect. Iterations in Virtual Space
F Alvarez Igarzábal
Time to Play. Zeit und Computerspiel, 225-247, 2016
82016
Time and space in video games
F Álvarez Igarzábal
Doctoral Dissertation). University of Cologne, Cologne, DE, 2018
72018
Peripheral-physiological and neural correlates of the flow experience while playing video games: a comprehensive review. PeerJ 8, e10520
S Khoshnoud, F Alvarez Igarzábal, M Wittmann
62020
Bits to the Big Screen. Zur Filmadaption des Computerspiels Resident Evil
F Alvarez Igarzábal
Film-Konzepte - Bernd Eichinger 46, 2017
62017
Mental Health| Atmospheres| Video Games: New Directions in Game Research II
J Aguilar Rodríguez, F Alvarez Igarzábal, MS Debus, CL Maughan, ...
transcript Verlag, 2022
52022
The Blursday Database: Individuals’ Temporalities in Covid Times
M Chaumon, P Rioux, S Herbst, I Spiousas, S Kübel, EG Hiroyasu, ...
52021
When the Heart Meets the Mind: Exploring the Brain–Heart Interaction during Time Perception
S Khoshnoud, D Leitritz, MÇ Bozdağ, FA Igarzábal, V Noreika, ...
Journal of Neuroscience 44 (34), 2024
42024
Violence| Perception| Video Games: New Directions in Game Research
F Alvarez Igarzábal, MS Debus, CL Maughan
transcript Verlag, 2019
42019
Marshmallows and Bullets
F Alvarez Igarzábal
Clash of Realities 2015/16. On the Art, Technology and Theory of Digital …, 2017
3*2017
Predictive Thinking in Virtual Worlds: Video Games and the Bayesian Brain
F Alvarez Igarzábal
Bildverstehen. Spielarten und Ausprägungen der Verarbeitung multimodaler …, 2017
32017
En el laberinto del tiempo. El videojuego y la evolución de la narrativa
F Alvarez Igarzábal
Cuadernos del Centro de Estudios en Diseño y Comunicación 98, 37-51, 2019
22019
Play, Games, Mental Health
F ALVAREZ IGARZÁBAL, MS DEBUS, C LEE, SUJINS MAUGHAN
Studies of Digital Media Culture| Volume 15, 15, 2022
2022
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Articles 1–20