Shall we play a game? TL Ross, AJ Weaver Journal of Media Psychology, 2012 | 36 | 2012 |
A social scientific framework for social systems in online video games: Building a better looking for raid loot system in World of Warcraft TL Ross, LB Collister Computers in Human Behavior 36, 1-12, 2014 | 26 | 2014 |
Synthetic worlds as experimental instruments E Castronova, MW Bell, R Cornell, JJ Cummings, M Falk, T Ross, ... The video game theory reader 2, 295-316, 2008 | 25 | 2008 |
Policy questions raised by virtual economies E Castronova, I Knowles, TL Ross Telecommunications Policy 39 (9), 787-795, 2015 | 20 | 2015 |
Heuristica: Designing a serious game for improving decision making G Mullinix, O Gray, J Colado, E Veinott, J Leonard, EL Papautsky, ... 2013 IEEE international games innovation conference (IGIC), 250-255, 2013 | 20 | 2013 |
The effect of camera perspective and session duration on training decision making in a serious video game ES Veinott, J Leonard, EL Papautsky, B Perelman, A Stankovic, J Lorince, ... 2013 IEEE International Games Innovation Conference (IGIC), 256-262, 2013 | 19 | 2013 |
Constructing Arden: Life inside the machine E Castronova, T Ross, M Bell, M Falk, R Cornell, M Haselton IEEE MultiMedia 15 (1), 4-8, 2008 | 16 | 2008 |
Empirical research methods in virtual worlds TL Ross, E Castronova, GG Wagner Online Research Methods in Urban and Planning Studies: Design and Outcomes …, 2012 | 15 | 2012 |
Designer, analyst, tinker: How game analytics will contribute to science E Castronova, TL Ross, I Knowles Game Analytics: Maximizing the Value of Player Data, 665-687, 2013 | 13 | 2013 |
What is a synthetic world? E Castronova, JJ Cummings, W Emigh, M Fatten, N Mishler, T Ross, ... Space Time Play, 174-177, 2007 | 11 | 2007 |
Virtual economies: Origins and issues I Knowles, E Castronova, T Ross The international encyclopedia of digital communication and society, 1-6, 2015 | 9 | 2015 |
Towards an experimental methodology of virtual world research TL Ross, RD Cornell 2010 Second International Conference on Games and Virtual Worlds for Serious …, 2010 | 9 | 2010 |
Optimizing the psychological benefits of choice: Information transparency and heuristic use in game environments JJ Cummings, TL Ross International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 3 …, 2011 | 8 | 2011 |
Case study: The economics of Arden E Castronova, JJ Cummings, W Emigh, M Fatten, N Mishler, T Ross, ... Critical Studies in Media Communication 26 (2), 165-179, 2009 | 7 | 2009 |
The Video Game Theory Reader 2 D Arsenault, MW Bell, B Camper, E Castronova, M Consalvo, R Cornell, ... Routledge, 2009 | 6 | 2009 |
L’irrémédiable érosion du cercle magique? E Castronova, R Cornell, P Elefante, T Ross Quaderni. Communication, technologies, pouvoir, 61-74, 2008 | 6 | 2008 |
Video games, virtual worlds and economics I Knowles, E Castronova, T Ross Handbook on the Economics of the Media, 237-258, 2015 | 5 | 2015 |
Constructing a virtual world as a research tool: Lessons learned from the first iteration in the development of Greenland TL Ross 2009 International Conference on Computational Science and Engineering 4 …, 2009 | 4 | 2009 |
Test of the Law of Demand in a Virtual World E Castronova, MW Bell, R Cornell, JJ Cummings, W Emigh, M Falk, ... Int. J. Gaming Comput. Simul 1, 1-16, 2009 | 3 | 2009 |
Virtual World Economies: A Case Study of the Economics of Arden E Castronova, J Cummings, W Emigh, M Fatten, N Mishler, T Ross, M Falk D. Heider, Living Virtually-Researching New Worlds, 165-189, 2009 | 2 | 2009 |