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Seyedahmad Rahimi
Seyedahmad Rahimi
Assistant Professor of Educational Technology, University of Florida
Verified email at ufl.edu - Homepage
Title
Cited by
Cited by
Year
Review of computer-based assessment for learning in elementary and secondary education
V Shute, S Rahimi
Journal of Computer Assisted Learning 33, 1-19, 2017
3692017
Maximizing learning without sacrificing the fun: Stealth assessment, adaptivity, and learning supports in educational games
VJ Shute, S Rahimi, G Smith, F Ke, R Almond, CP Dai, R Kuba, Z Liu, ...
Journal of Computer-Assisted Learning, 38, 2020
1582020
Stealth assessment of creativity in a physics video game
VJ Shute, S Rahimi
Computers in Human Behavior 116, 106647, 2021
1242021
First inspire, then instruct to improve students’ creativity
S Rahimi, VJ Shute
Computers & Education 174, 104312, 2021
732021
The use and effects of incentive systems on learning and performance in educational games
S Rahimi, V Shute, R Kuba, CP Dai, X Yang, G Smith, CA Fernández
Computers & Education 165, 104135, 2021
612021
Using the first principles of instruction and multimedia learning principles to design and develop in-game learning support videos.
R Kuba, S Rahimi, G Smith, VJ Shute, CP & Dai
Educational Technology Research and Development, 2021
592021
The productive role of cognitive reappraisal in regulating affect during game-based learning
CA Spann, VJ Shute, S Rahimi, SK D'Mello
Computers in Human Behavior 100, 358-369, 2019
552019
Assessment for learning in immersive environments
V Shute, S Rahimi, B Emihovich
Virtual, augmented, and mixed realities in education, 71-87, 2017
472017
Does embedding learning supports enhance transfer during game-based learning?
K Bainbridge, V Shute, S Rahimi, Z Liu, S Slater, RS Baker, SK D'Mello
Learning and Instruction 77, 101547, 2022
442022
The Design, Development, and Testing of Learning Supports for the Physics Playground Game
VJ Shute, G Smith, R Kuba, CP Dai, S Rahimi, Z Liu, R Almond
International Journal of Artificial Intelligence in Education, 1-23, 2020
442020
The Effects of Video Games on Creativity: A Systematic Review
S Rahimi, V Shute
Handbook of lifespan development of creativity, 37, 2021
352021
How to increase learning while not decreasing the fun in educational games
VJ Shute, F Ke, RG Almond, S Rahimi, G Smith, X Lu
Learning science: Theory, research, and practice, 327-357, 2019
342019
Digital games for creativity assessment: strengths, weaknesses and opportunities
J Rafner, MM Biskjær, B Zana, S Langsford, C Bergenholtz, S Rahimi, ...
Creativity Research Journal 34 (1), 28-54, 2022
322022
Supporting learning in educational games: Promises and challenges
V Shute, S Rahimi, X Lu
Learning in a Digital World - Smart Computing and Intelligence, 59-81, 2019
292019
Timing of learning supports in educational games can impact students’ outcomes
S Rahimi, VJ Shute, C Fulwider, K Bainbridge, R Kuba, X Yang, G Smith, ...
Computers & Education 190, 104600, 2022
282022
The Relationship among prior knowledge, accessing learning supports, learning outcomes, and game performance in educational games
X Yang, S Rahimi, V Shute, R Kuba, G Smith, CA Fernández
Educational Technology Research and Development, 2021
202021
Game-based learning analytics in physics playground
V Shute, S Rahimi, G Smith
Data analytics approaches in educational games and gamification systems, 69-93, 2019
182019
Physics Playground (version 1.3)[computer software]
VJ Shute, RG Almond, S Rahimi
Tallahassee, FL: Retrieved from https://pluto. coe. fsu. edu/ppteam/pp-links, 2019
162019
Toward defining and assessing creativity in sandbox games
S Rahimi, JT Walker, L Lin-Lipsmeyer, J Shin
Creativity Research Journal 36 (2), 194-212, 2024
152024
The Effects of Game and Student Characteristics on Persistence in Educational Games: A Hierarchical Linear Modeling Approach.
S Rahimi, V Shute, Q Zhang
International Journal of Technology in Education and Science (IJTES) 5 (2 …, 2021
132021
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