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Peter QUAX
Peter QUAX
Afiliación desconocida
Dirección de correo verificada de uhasselt.be
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Objective and subjective evaluation of the influence of small amounts of delay and jitter on a recent first person shooter game
P Quax, P Monsieurs, W Lamotte, D De Vleeschauwer, N Degrande
Proceedings of 3rd ACM SIGCOMM workshop on Network and system support for …, 2004
2122004
WiFiPi: Involuntary tracking of visitors at mass events
B Bonné, A Barzan, P Quax, W Lamotte
2013 IEEE 14th International Symposium on" A World of Wireless, Mobile and …, 2013
1522013
Physical-layer fingerprinting of LoRa devices using supervised and zero-shot learning
P Robyns, E Marin, W Lamotte, P Quax, D Singelée, B Preneel
Proceedings of the 10th ACM Conference on Security and Privacy in Wireless …, 2017
1492017
A Multi-Channel Software Decoder for the LoRa Modulation Scheme.
P Robyns, P Quax, W Lamotte, W Thenaers
IoTBDS, 41-51, 2018
1252018
Same standards, different decisions: A study of QUIC and HTTP/3 implementation diversity
R Marx, J Herbots, W Lamotte, P Quax
Proceedings of the Workshop on the Evolution, Performance, and …, 2020
892020
Personal Information Leakage by Abusing the {GDPR}'Right of Access'
M Di Martino, P Robyns, W Weyts, P Quax, W Lamotte, K Andries
Fifteenth Symposium on Usable Privacy and Security (SOUPS 2019), 371-385, 2019
832019
HTTP/2 prioritization and its impact on web performance
M Wijnants, R Marx, P Quax, W Lamotte
Proceedings of the 2018 World Wide Web Conference, 1755-1764, 2018
692018
Noncooperative 802.11 mac layer fingerprinting and tracking of mobile devices
P Robyns, B Bonné, P Quax, W Lamotte
Security and Communication Networks 2017 (1), 6235484, 2017
562017
A multi-user framework supporting video-based avatars
P Quax, T Jehaes, P Jorissen, W Lamotte
Proceedings of the 2nd workshop on Network and system support for games, 137-147, 2003
512003
An evaluation of the impact of game genre on user experience in cloud gaming
P Quax, A Beznosyk, W Vanmontfort, R Marx, W Lamotte
2013 IEEE International Games Innovation Conference (IGIC), 216-221, 2013
502013
Improving CEMA using correlation optimization
P Robyns, P Quax, W Lamotte
IACR Transactions on Cryptographic Hardware and Embedded Systems, 1-24, 2019
472019
The influence of cooperative game design patterns for remote play on player experience
A Beznosyk, P Quax, K Coninx, W Lamotte
Proceedings of the 10th asia pacific conference on Computer human …, 2012
342012
Influence of network delay and jitter on cooperation in multiplayer games
A Beznosyk, P Quax, K Coninx, W Lamotte
Proceedings of the 10th international conference on virtual reality …, 2011
332011
Debugging QUIC and HTTP/3 with qlog and qvis
R Marx, M Piraux, P Quax, W Lamotte
Proceedings of the 2020 Applied Networking Research Workshop, 58-66, 2020
292020
Towards QUIC debuggability
R Marx, W Lamotte, J Reynders, K Pittevils, P Quax
Proceedings of the Workshop on the Evolution, Performance, and …, 2018
262018
Of the Utmost Importance: Resource Prioritization in HTTP/3 over QUIC.
R Marx, T De Decker, P Quax, W Lamotte
WEBIST, 130-143, 2019
252019
The effect of closely-coupled interaction on player experience in casual games
A Beznosyk, P Quax, W Lamotte, K Coninx
Entertainment Computing-ICEC 2012: 11th International Conference, ICEC 2012 …, 2012
252012
On the applicability of remote rendering of networked virtual environments on mobile devices
P Quax, B Geuns, T Jehaes, W Lamotte, G Vansichem
2006 International Conference on Systems and Networks Communications (ICSNC …, 2006
242006
Short paper: exploiting WPA2-enterprise vendor implementation weaknesses through challenge response oracles
P Robyns, B Bonné, P Quax, W Lamotte
Proceedings of the 2014 ACM conference on Security and privacy in wireless …, 2014
222014
Your mobile phone is a traitor!--raising awareness on ubiquitous privacy issues with SASQUATCH
B Bonné, P Quax, W Lamotte
222014
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Artículos 1–20