Seguir
Markus von der Heyde
Markus von der Heyde
independent researcher, visionary entrepreneur, and founder of vdH-IT and SemaLogic
Dirección de correo verificada de vdh-it.de - Página principal
Título
Citado por
Citado por
Año
Cognitive factors can influence self-motion perception (vection) in virtual reality
BE Riecke, J Schulte-Pelkum, MN Avraamides, M Heyde, HH Bülthoff
ACM Transactions on Applied Perception (TAP) 3 (3), 194-216, 2006
1632006
An empirical approach to the experience of architectural space in virtual reality—exploring relations between features and affective appraisals of rectangular indoor spaces
G Franz, M Von Der Heyde, HH Bülthoff
Automation in construction 14 (2), 165-172, 2005
1512005
Driving in the future: temporal visuomotor adaptation and generalization
DW Cunningham, A Chatziastros, M Von der Heyde, HH Bülthoff
Journal of vision 1 (2), 3-3, 2001
1132001
Visual cues can be sufficient for triggering automatic, reflexlike spatial updating
BE Riecke, MVD Heyde, HH Bülthoff
ACM Transactions on Applied Perception (TAP) 2 (3), 183-215, 2005
822005
Lehren und Lernen mit VR und AR–Was wird erwartet? Was funktioniert
R Zender, M Weise, M von der Heyde, H Söbke
Proceedings der pre-conference-workshops der 16, 2018
752018
Predicting experiential qualities of architecture by its spatial properties
G Franz, M Von Der Heyde, HH Bülthoff
Proceedings 18th IAPS-Conference, Vienna, 1-9, 2004
672004
Scene consistency and spatial presence increase the sensation of self-motion in virtual reality
BE Riecke, J Schulte-Pelkum, MN Avraamides, M von der Heyde, ...
Proceedings of the 2nd symposium on Applied perception in graphics and …, 2005
472005
Applying cobit 2019 to it governance in higher education
A Gerl, M von der Heyde, R Groß, R Seck, L Watkowski
Gesellschaft für Informatik, Bonn, 2021
392021
Qualitative modeling of spatial orientation processes using logical propositions: Interconnecting spatial presence, spatial updating, piloting, and spatial cognition
BE Riecke, M Von der Heyde
Tech. Rep. 100, MPI for Biological Cybernetics. Avaliable: www. kyb. mpg. de …, 2002
392002
Integrating continuous and teleporting vr locomotion into a seamless ‘hyperjump’paradigm
A Adhikari, D Zielasko, I Aguilar, A Bretin, E Kruijff, M von der Heyde, ...
IEEE Transactions on Visualization and Computer Graphics 29 (12), 5265-5281, 2022
382022
Hochschulentwicklung im Kontext der Digitalisierung - Bestandsaufnahme, Perspektiven, Thesen
M von der Heyde, G Auth, A Hartman, C Erfurth
Lecture Notes in Informatics (LNI) - Proceedings 275 (INFORMATIK 2017), 1757 …, 2017
372017
Development of a virtual laboratory for the study of complex human behavior
J Pelz, M Hayhoe, D Ballard, A Shrivastava, M von der Heyde
The Engineering Reality of Virtual Reality, San Jose, CA 3639 (Proceedings …, 1999
301999
IT Governance – role of a CIO in German Universities – a Survey by ZKI
H Hotzel, M Wimmer, M von der Heyde, U Lang
PIK - Praxis der Informationsverarbeitung und Kommunikation 38 (3-4), 121–126, 2016
252016
Circular vection is facilitated by a consistent photorealistic scene
J Schulte-Pelkum, BE Riecke, M von der Heyde, HH Bülthoff
Proceedings of Presence 2003, 2003
232003
Leaning-based interfaces improve ground-based VR locomotion in reach-the-target, follow-the-path, and racing tasks
AM Hashemian, A Adhikari, E Kruijff, M von der Heyde, BE Riecke
IEEE Transactions on Visualization and Computer Graphics 29 (3), 1748-1768, 2021
172021
Gathering and applying guidelines for mobile robot design for urban search and rescue application
ER Stepanova, M von der Heyde, A Kitson, T Schiphorst, BE Riecke
Human-Computer Interaction. Interaction Contexts: 19th International …, 2017
172017
How to cheat in motion simulation: comparing the engineering and fun ride approach to motion cueing
M von der Heyde, BE Riecke
Max Planck Institute for Biological Cybernetics, 2001
172001
A distributed virtual reality system for spatial updating: Concepts, implementation, and experiments
M von der Heyde
Logos-Verlag, 2001
17*2001
Hyperjumping in virtual vancouver: Combating motion sickness by merging teleporting and continuous vr locomotion in an embodied hands-free vr flying paradigm
BE Riecke, D Clement, A Adhikari, D Quesnel, D Zielasko, ...
ACM SIGGRAPH 2022 Immersive Pavilion, 1-2, 2022
152022
Psychophysical experiments in a complex virtual environment
M Von Der Heyde, C Hager-Ross
Proceedings of the third phantom users group workshop, mit artificial …, 1998
151998
El sistema no puede realizar la operación en estos momentos. Inténtalo de nuevo más tarde.
Artículos 1–20