Lehren und Lernen mit VR und AR–Was wird erwartet? Was funktioniert R Zender, M Weise, M von der Heyde, H Söbke Proceedings der pre-conference-workshops der 16, 2018 | 71 | 2018 |
HandLeVR: Action-oriented learning in a VR painting simulator R Zender, P Sander, M Weise, M Mulders, U Lucke, M Kerres Emerging Technologies for Education: 4th International Symposium, SETE 2019 …, 2020 | 43 | 2020 |
FreshUP—A pervasive educational game for freshmen R Zender, R Metzler, U Lucke Pervasive and mobile computing 14, 47-56, 2014 | 35 | 2014 |
Einsatz von Virtual Reality zum Aufbau von Klassenmanagement-Kompetenzen im Lehramtsstudium A Wiepke, E Richter, R Zender, D Richter DELFI 2019, 133-144, 2019 | 29 | 2019 |
Virtual Reality für Schüler: innen: Ein «Beipackzettel» für die Durchführung immersiver Lernszenarien im schulischen Kontext R Zender, J Buchner, C Schäfer, D Wiesche, K Kelly, L Tüshaus MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung 47, 26-52, 2022 | 28 | 2022 |
Pervasive media and messaging services for immersive learning experiences R Zender, E Dressler, U Lucke, D Tavangarian 2009 IEEE International Conference on Pervasive Computing and Communications …, 2009 | 26 | 2009 |
A service-oriented approach towards context-aware mobile learning management systems P Lehsten, R Zender, U Lucke, D Tavangarian 2010 8th IEEE International Conference on Pervasive Computing and …, 2010 | 24 | 2010 |
An academic conference in virtual reality?-evaluation of a SocialVR conference M Mulders, R Zender 2021 7th International Conference of the Immersive Learning Research Network …, 2021 | 22 | 2021 |
Potentials of virtual reality as an instrument for research and education R Zender, AH Knoth, MH Fischer, U Lucke i-com 18 (1), 3-15, 2019 | 18 | 2019 |
3D Interactions between Virtual Worlds and Real Life in an E‐Learning Community U Lucke, R Zender Advances in Human‐Computer Interaction 2011 (1), 684202, 2011 | 18 | 2011 |
How can I grab that? Solving issues of interaction in VR by choosing suitable selection and manipulation techniques M Weise, R Zender, U Lucke i-com 19 (2), 67-85, 2020 | 17 | 2020 |
A comprehensive classification of 3D selection and manipulation techniques M Weise, R Zender, U Lucke Proceedings of Mensch und Computer 2019, 321-332, 2019 | 17 | 2019 |
FreshUP—implementation and evaluation of a pervasive game for freshmen W Köhlmann, R Zender, U Lucke 2012 IEEE International Conference on Pervasive Computing and Communications …, 2012 | 17 | 2012 |
A generalized approach for context-aware adaptation in mobile e-learning settings T Moebert, R Zender, U Lucke Mobile, ubiquitous, and pervasive learning: Fundaments, applications, and …, 2016 | 15 | 2016 |
Meta-Service Organization for a Pervasive University R Zender, E Dressler, U Lucke, D Tavangarian 2008 Sixth Annual IEEE International Conference on Pervasive Computing and …, 2008 | 15 | 2008 |
Dienste-basierte Kopplung von virtueller und Präsenzlehre P Lehsten, A Thiele, R Zilz, E Dressler, R Zender, U Lucke, ... Gesellschaft für Informatik eV, 2008 | 15 | 2008 |
Challenges in accessing maternal and child health services during COVID-19 and the potential role of social networking technologies A Musiimenta, W Tumuhimbise, EC Atukunda, S Ayebaza, P Kobutungi, ... Digital Health 8, 20552076221086769, 2022 | 14 | 2022 |
RouteMe: a multilevel pervasive game on mobile ad hoc routing S Lemcke, K Haedge, R Zender, U Lucke Personal and ubiquitous computing 19, 537-549, 2015 | 14 | 2015 |
Service-oriented university: Infrastructure for the university of tomorrow R Zender, D Tavangarian International Conference on Intelligent Interactive Assistance and Mobile …, 2009 | 13 | 2009 |
SOA interoperability for large-scale pervasive environments R Zender, U Lucke, D Tavangarian 2010 IEEE 24th International Conference on Advanced Information Networking …, 2010 | 11 | 2010 |