دنبال کردن
Anthony Scavarelli
Anthony Scavarelli
Algonquin College, School of Media and Design
ایمیل تأیید شده در algonquincollege.com - صفحهٔ اصلی
عنوان
نقل شده توسط
نقل شده توسط
سال
Virtual reality and augmented reality in social learning spaces: a literature review
A Scavarelli, A Arya, RJ Teather
Virtual Reality 25 (1), 257-277, 2021
4272021
VR Collide! Comparing Collision-Avoidance Methods Between Co-located Virtual Reality Users
A Scavarelli, RJ Teather
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
492017
Towards a framework on accessible and social VR in education
A Scavarelli, A Arya, RJ Teather
2019 IEEE conference on virtual reality and 3D user interfaces (VR), 1148-1149, 2019
242019
Circles: exploring multi-platform accessible, socially scalable VR in the classroom
A Scavarelli, A Arya, RJ Teather
2019 IEEE Games, Entertainment, Media Conference (GEM), 1-4, 2019
162019
Exploring Selection and Search Usability Across Desktop, Tablet, and Head-Mounted Display WebXR Platforms
A Scavarelli, RJ Teather, A Arya
2023 9th International Conference on Virtual Reality (ICVR), 505-514, 2023
62023
The reality of remote extended reality research: Practical case studies and taxonomy
A Kroma, K Grinyer, A Scavarelli, E Samimi, S Kyian, RJ Teather
Frontiers in Computer Science 4, 954038, 2022
62022
An exploration of shape in crowd computer interactions
A Scavarelli, A Arya
Human-Computer Interaction: Interaction Technologies: 17th International …, 2015
32015
Cindr: A proposed framework for ethical systems in video games
A Scavarelli, A Arya
2014 IEEE Games Media Entertainment, 1-5, 2014
32014
Towards a More Inclusive and Engaging Virtual Reality Framework for Social Learning Spaces
A Scavarelli
Carleton University, 2023
22023
Circles: A Framework for Creating Inclusive Virtual Reality Learning Activities in Social Learning Spaces
A Scavarelli, A Arya, RJ Teather
Immersive Learning Research-Academic, 1-11, 2024
2024
Lessons Learned on Making Teaching Programming and Accessible Multi-User Virtual Reality More Inclusive
A Scavarelli
Carleton University - Teaching and Learning Services (TLS): Accessibility …, 2024
2024
Exploring the Inclusive Design and Use of Social Multi-Platform Virtual Reality for a Post-Secondary Gender Diversity Workshop
A Scavarelli, A Arya, RJ Teather, R Wakelin, S Gauen, J McCann
Immersive Learning Research-Academic, 2024
2024
2nd Workshop on Emerging Novel Prototyping Techniques for XR (ENPT XR)
A Kroma, Z Borhani, A Scavarelli, S Bahng, K Grinyer, RJ Teather, ...
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2024
2024
Crowd Shape as a Visual Feedback Mechanism in Human-Computer Interaction
A Scavarelli
Carleton University, 2015
2015
سیستم در حال حاضر قادر به انجام عملکرد نیست. بعداً دوباره امتحان کنید.
مقاله‌ها 1–14