Facial auto rigging from 4d expressions via skinning decomposition Z Zhao, D Weng, H Guo, J Hou, J Zhou Proceedings of the 31st ACM International Conference on Multimedia, 6101-6109, 2023 | 2 | 2023 |
Lodavatar: Hierarchical embedding and adaptive levels of detail with gaussian splatting for enhanced human avatars X Dongye, H Guo, L Luo, H Jiang, Y Bao, Z Tian, D Weng arXiv preprint arXiv:2410.20789, 2024 | 1 | 2024 |
Adaptive Levels of Detail for Human Gaussian Splats with Hierarchical Embedding X Dongye, H Guo, H Jiang, D Weng 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2024 | | 2024 |
Gaussian Replacement: Gaussians-Mesh Joint Rendering for Real-Time VR Interaction X Dongye, H Guo, Y Bao, D Weng Chinese Conference on Image and Graphics Technologies, 312-326, 2024 | | 2024 |
4D Facial Capture Pipeline Incorporating Progressive Retopology Approach Z Tian, D Weng, H Fang, H Guo, Y Bao 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2024 | | 2024 |