Believable NPCs in Serious Games: HTN Planning Approach Based on Visual Perception I Mahmoud, L Li, D Wloka, M Ali IEEE Conference on Computational Intelligence and Games, Dortmund, Germany …, 2014 | 16 | 2014 |
Planning for non-player characters using HTN and visual perception I Mahmoud, D Wloka 2015 IEEE European Modelling Symposium (EMS), 321-327, 2015 | 3 | 2015 |
Evolving Effective Multi-Robot Coordination Strategies for Dynamic Environments Using Cultural Algorithms A Salhieh, MZ Ali, I Mahmoud, RG Reynolds Proceedings of the 12th WSEAS International Conference on Systems Theory and …, 2012 | 3 | 2012 |
A Novel Situation Specific Network Security for Wireless Sensor Networks M Al-Rousan, MB Yassein, A Al-Dubai, B Ghaleb, I Mahmoud Sensors & Transducers 186 (3), 33-42, 2015 | 1 | 2015 |
A Vision Simulation Algorithm for Non-Player Character in Static Scene I Mahmoud, Y Jaffal, D Wloka | | 2013 |
A Vision Simulation Algorithm for Non-player Character in Static Scene DW Ibrahim Mahmoud, Yasser Jaffal Computer Graphics Day’13, University of Kassel, Germany, 2013 | | 2013 |