Towards a unified theory of toxic behavior in video games B Kordyaka, K Jahn, B Niehaves Internet Research 30 (4), 1081-1102, 2020 | 149 | 2020 |
A research agenda for the why, what, and how of gamification designs: Outcomes of an ECIS 2019 panel S Schöbel, A Janson, K Jahn, B Kordyaka, O Turetken, N Djafarova, ... Communications of the association for information systems 46, 706-721, 2020 | 93 | 2020 |
Individualized gamification elements: The impact of avatar and feedback design on reuse intention K Jahn, B Kordyaka, A Machulska, TJ Eiler, A Gruenewald, T Klucken, ... Computers in Human Behavior 119, 106702, 2021 | 85 | 2021 |
Approach bias retraining through virtual reality in smokers willing to quit smoking: a randomized-controlled study A Machulska, TJ Eiler, K Kleinke, A Grünewald, R Brück, K Jahn, ... Behaviour research and therapy 141, 103858, 2021 | 31 | 2021 |
Perpetrators in league of legends: scale development and validation of toxic behavior B Kordyaka, M Klesel, K Jahn | 30 | 2019 |
E-Government-Kompetenz J Becker, V Greger, O Heger, K Jahn, H Krcmar, H Müller, B Niehaves, ... | 25 | 2016 |
The cycle of toxicity: Exploring relationships between personality and player roles in toxic behavior in multiplayer online battle arena games B Kordyaka, S Laato, K Jahn, J Hamari, B Niehaves Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 611-641, 2023 | 24 | 2023 |
To diversify or not? Uncovering the effects of identification and media engagement on franchise loyalty in eSports B Kordyaka, K Jahn, B Niehaves International Journal on Media Management 22 (1), 49-66, 2020 | 24 | 2020 |
Promoting smoking abstinence in smokers willing to quit smoking through virtual reality-approach bias retraining: a study protocol for a randomized controlled trial A Machulska, TJ Eiler, A Grünewald, R Brück, K Jahn, B Niehaves, ... Trials 21, 1-10, 2020 | 23 | 2020 |
Individual boundary management: An empirical investigation on technology-related tactics K Jahn, M Klesel, K Lemmer, A Weigel, B Niehaves Pacific Asia Conference on Information Systems (PACIS), 2016 | 22 | 2016 |
Between Anthropomorphism, Trust, and the Uncanny Valley: a Dual-Processing Perspective on Perceived Trustworthiness and Its Mediating Effects on Use Intentions of Social Robots A Nissen, K Jahn Proceedings of the 54th Hawaii International Conference on System Sciences, 360, 2021 | 18 | 2021 |
The ethics of information systems: The present state of the discussion and avenues for future work AC Bock, S España, J Gulden, K Jahn, LO Nweke, A Richter ECIS 2021 Proceedings, 2021 | 16 | 2021 |
A preliminary evaluation of transferring the approach avoidance task into virtual reality TJ Eiler, A Grünewald, A Machulska, T Klucken, K Jahn, B Niehaves, ... Information Technology in Biomedicine, 151-163, 2019 | 15 | 2019 |
Retraining automatic action tendencies for smoking using mobile phone-based approach-avoidance bias training: A study protocol for a randomized controlled study A Machulska, K Kleinke, TJ Eiler, A Grünewald, R Brück, K Jahn, ... Trials 20, 1-10, 2019 | 13 | 2019 |
The comparative self: Understanding the motivation to play and the subsequent video game use B Kordyaka, K Jahn, M Müller, B Niehaves Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix, 2019 | 10 | 2019 |
To be or not to be stressed: Designing autonomy to reduce stress at work A Zeuge, K Lemmer, M Klesel, B Kordyaka, K Jahn, B Niehaves Work 75 (4), 1199-1213, 2023 | 8 | 2023 |
Designing Self-presence in Immersive Virtual Reality to Improve Cognitive Performance—A Research Proposal K Jahn, B Kordyaka, C Ressing, K Roeding, B Niehaves Information Systems and Neuroscience: NeuroIS Retreat 2019, 83-91, 2020 | 7 | 2020 |
Towards an Explanatory Design Theory for Context-Dependent Learning in Immersive Virtual Reality. K Jahn, H Kampling, HC Klein, Y Kuru, B Niehaves PACIS, 235, 2018 | 7 | 2018 |
One tool to rule?–A field experimental longitudinal study on the costs and benefits of mobile device usage in public agencies K Lemmer, K Jahn, A Chen, B Niehaves Government Information Quarterly 40 (3), 101836, 2023 | 6 | 2023 |
Design elements in immersive virtual reality: the impact of object presence on health-related outcomes K Jahn, FM Oschinsky, B Kordyaka, A Machulska, TJ Eiler, A Gruenewald, ... Internet Research 32 (7), 376-401, 2022 | 6 | 2022 |