Playing blind: Revealing the world of gamers with visual impairment R Andrade, MJ Rogerson, J Waycott, S Baker, F Vetere Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 93 | 2019 |
Echolocation as a means for people with visual impairment (PVI) to acquire spatial knowledge of virtual space R Andrade, J Waycott, S Baker, F Vetere ACM Transactions on Accessible Computing (TACCESS) 14 (1), 1-25, 2021 | 39 | 2021 |
Echo-house: Exploring a virtual environment by using echolocation R Andrade, S Baker, J Waycott, F Vetere Proceedings of the 30th Australian conference on computer-human interaction …, 2018 | 32 | 2018 |
Introducing the gamer information-control framework: Enabling access to digital games for people with visual impairment R Andrade, MJ Rogerson, J Waycott, S Baker, F Vetere Proceedings of the 2020 CHI conference on human factors in computing systems …, 2020 | 21 | 2020 |
A Participatory Design Approach to Creating Echolocation-Enabled Virtual Environments R Andrade, S Baker, J Waycott, F Vetere ACM Transactions on Accessible Computing (TACCESS) 15 (3), 1-28, 2022 | 8 | 2022 |
Design and evaluation of a dynamic-interactive art system: a mixed methods approach R Andrade, J Waycott, T Cox Proceedings of the 28th Australian Conference on Computer-Human Interaction …, 2016 | 1 | 2016 |
Echolocation as a Means for People with Visual Impairment to Acquire Spatial Knowledge of Virtual Space RX Andrade Parra | | 2020 |
Echolocation as a means to assist people with visual impairment in exploring virtual environments R Andrade | | |