Suivre
Tuomas Kari
Titre
Citée par
Citée par
Année
Do E-Athletes Move?: A Study on Training and Physical Exercise in Elite E-Sports
T Kari, VM Karhulahti
International Journal of Gaming and Computer-Mediated Simulations 8 (4), 53-66, 2016
2422016
To Gamify or Not to Gamify? Gamification in Exercise Applications and Its Role in Impacting Exercise Motivation
T Kari, J Piippo, L Frank, M Makkonen, P Moilanen
29th Bled eConference 2016, 393-405, 2016
932016
Can Exergaming Promote Physical Fitness and Physical Activity?: A Systematic Review of Systematic Reviews
T Kari
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 6 …, 2014
842014
An Extended Study on Training and Physical Exercise in Esports
T Kari, M Siutila, VM Karhulahti
Exploring the Cognitive, Social, Cultural, and Psychological Aspects of …, 2019
782019
Explaining the Usage Intentions of Exergames
T Kari, M Makkonen
35th International Conference on Information Systems (ICIS) 2014, 2014
752014
Behavior Change Types with Pokémon GO
T Kari, J Arjoranta, M Salo
International Conference on the Foundations of Digital Games (FDG) 2017, 2017
612017
Acceptance and use of virtual reality games: an extension of HMSAM
T Kari, M Kosa
Virtual Reality 27 (3), 1585-1605, 2023
482023
Towards Designing Bodily Integrated Play
FF Mueller, T Kari, Z Li, Y Wang, YD Mehta, J Andres, J Marquez, ...
Proceedings of the Fourteenth International Conference on Tangible, Embedded …, 2020
462020
Critical Experiences During the Implementation of a Self-tracking Technology
T Kari, S Koivunen, L Frank, M Makkonen, P Moilanen
20th Pacific Asia Conference on Information Systems (PACIS) 2016, 2016
432016
Co-riding With My eBike to Get Green Lights
J Andres, T Kari, J von Kaenel, FF Mueller
Proceedings of the 2019 on Designing Interactive Systems Conference, 1251-1263, 2019
412019
Pokémon GO 2016: Exploring Situational Contexts of Critical Incidents in Augmented Reality
T Kari
Journal of Virtual Worlds Research 9 (3), 2017
382017
Influence of Digital Coaching on Physical Activity: Motivation and Behaviour of Physically Inactive Individuals
T Kari, P Rinne
31st Bled eConference 2018, 127-145, 2018
362018
Towards Experiencing Eating As a Form of Play
FF Mueller, T Kari, R Khot, Z Li, Y Wang, Y Mehta, P Arnold
CHI PLAY '18 The annual symposium on Computer-Human Interaction in Play, 2018
352018
Towards Experiencing Eating as Play
FF Mueller, Y Wang, Z Li, T Kari, P Arnold, YD Mehta, J Marquez, RA Khot
Proceedings of the Fourteenth International Conference on Tangible, Embedded …, 2020
302020
Digital Coaching and Athlete’s Self-Efficacy – A Quantitative Study on Sport and Wellness Technology
E Kettunen, T Kari, M Makkonen, W Critchley
12th Mediterranean Conference on Information Systems, 2018
292018
Can Sport and Wellness Technology be My Personal Trainer? – Teenagers and Digital Coaching
E Kettunen, T Kari
31st Bled eConference 2018, 463-476, 2018
292018
Wellness Technology Use in Everyday Life: A Diary Study
T Kari, E Kettunen, P Moilanen, L Frank
30th Bled eConference 2017, 2017
292017
The expected and perceived well-being effects of short-term self-tracking technology use
T Kari, S Koivunen, L Frank, M Makkonen, P Moilanen
International Journal of Networking and Virtual Organisations 17 (4), 354-370, 2017
282017
Exploring Features of the Pervasive Game Pokémon GO That Enable Behavior Change: Qualitative Study
J Arjoranta, T Kari, M Salo
JMIR Serious Games 8 (2), e15967, 2020
272020
A 2nd Person Social Perspective on Bodily Play
FF Mueller, Z Li, R Byrne, YD Mehta, P Arnold, T Kari
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
272019
Le système ne peut pas réaliser cette opération maintenant. Veuillez réessayer plus tard.
Articles 1–20