Követés
Haejung Suk
Haejung Suk
Digital Media, Ajou University
E-mail megerősítve itt: ajou.ac.kr - Kezdőlap
Cím
Hivatkozott rá
Hivatkozott rá
Év
Using Unity 3D to facilitate mobile augmented reality game development
SL Kim, HJ Suk, JH Kang, JM Jung, TH Laine, J Westlin
2014 IEEE World Forum on Internet of Things (WF-IoT), 21-26, 2014
2052014
Science Spots AR: a platform for science learning games with augmented reality
TH Laine, E Nygren, A Dirin, HJ Suk
Educational Technology Research and Development 64, 507-531, 2016
1722016
Designing mobile augmented reality exergames
TH Laine, HJ Suk
Games and culture 11 (5), 548-580, 2016
802016
Mobile gateway for ubiquitous health care system using zigbee and bluetooth
TH Laine, C Lee, H Suk
2014 Eighth International Conference on Innovative Mobile and Internet …, 2014
622014
Influence of avatar facial appearance on users’ perceived embodiment and presence in immersive virtual reality
H Suk, TH Laine
Electronics 12 (3), 583, 2023
282023
Presence effects in virtual reality based on user characteristics: Attention, enjoyment, and memory
SJ Kim, TH Laine, HJ Suk
Electronics 10 (9), 1051, 2021
262021
Augmented Reality Games II
V Geroimenko
Springer International Publishing, 2019
242019
Study of Eye Gaze and Presence Effect in Virtual Reality
HJS YS Ju, JS Hwang, SJ Kim
International Conference on Human-Computer Interaction, 2019
12*2019
The Advantages of Virtual Reality in Skill Development Training Based on Project Comparison (2009-2018)
ST Magar, HJ Suk
International Journal of Contents 16 (2), 19-29, 2020
112020
Designing educational mobile augmented reality games using motivators and disturbance factors
TH Laine, H Suk
Augmented Reality Games II: The Gamification of Education, Medicine and Art …, 2019
82019
An analysis of domestic and international VR technology in phobia treatment
S Kim, H Suk
Cartoon and Animation Studies, 307-336, 2015
82015
A Study on Scenario Based Virtual Reality Contents Design Guideline for Psychological Type Diagnosis-Focusing on Empathy Type
MH Pak, HJ Kim, EH Kim, HJ Suk
Journal of Digital Art Engineering and Multimedia 8 (1), 73, 2021
52021
A Visual Effect Retrieval System Design for Communication in Film-production-Focused on the Effect Using Computer Graphics Technology
KJ Jo, HJ Suk
The Journal of the Korea Contents Association 9 (6), 92-103, 2009
52009
A study on classification system for narrative use of visual effects in film
HJ Suk
Cartoon and Animation Studies, 237-253, 2008
52008
The effect of ocular dominance on decision making in a virtual environment
HJ Suk, SJ Kim
Advances in Usability, User Experience, Wearable and Assistive Technology …, 2020
42020
The Character Types and Analysis for 3D Animations: Based on Pixar's Animation
SR Oh, HJ Suk
Cartoon and Animation Studies, 161-183, 2005
42005
Investigating User Experience of an Immersive Virtual Reality Simulation Based on a Gesture-Based User Interface
TH Laine, HJ Suk
Applied Sciences 14 (11), 4935, 2024
32024
A case study on Metaphor forms of User Interface in HMD based Virtual reality FPS games
BY Kim, HJ Suk
Journal of Korea Game Society 18 (1), 27-38, 2018
32018
Applying caricature concept for face recognizable humanoid creature design
H Suk, Y Lee
The Journal of the Korea Contents Association 11 (12), 19-27, 2011
22011
Mobile gateway for heterogeneous sensors using ZigBee and Bluetooth
TH Laine, CW Lee, HJ Suk
Proceedings of the 8th International Conference on Innovative Mobile and …, 2014
12014
A rendszer jelenleg nem tudja elvégezni a műveletet. Próbálkozzon újra később.
Cikkek 1–20