Gingervr: An open source repository of cybersickness reduction techniques for unity S Ang, J Quarles 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020 | 42 | 2020 |
Cybersense: A closed-loop framework to detect cybersickness severity and adaptively apply reduction techniques R Islam, S Ang, J Quarles 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021 | 34 | 2021 |
Reduction of cybersickness in head mounted displays use: A systematic review and taxonomy of current strategies S Ang, J Quarles Frontiers in Virtual reality 4, 1027552, 2023 | 25 | 2023 |
Game-theoretic goal recognition models with applications to security domains S Ang, H Chan, AX Jiang, W Yeoh International Conference on Decision and Game Theory for Security, 256-272, 2017 | 23 | 2017 |
You’re in for a Bumpy Ride! Uneven Terrain Increases Cybersickness While Navigating with Head Mounted Displays S Ang, J Quarles 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 428-435, 2022 | 22 | 2022 |
You make me sick! the effect of stairs on presence, cybersickness, and perception of embodied conversational agents S Ang, A Fernandez, M Rushforth, J Quarles 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 561-570, 2023 | 5 | 2023 |