Ikuti
Suepphong Chernbumroong
Suepphong Chernbumroong
College of Arts, Media and Technology, Chiang Mai University
Email yang diverifikasi di camt.info
Judul
Dikutip oleh
Dikutip oleh
Tahun
The Effect of Non-Monetary Rewards on Employee Performance in Massive Open Online Courses.
P Sureephong, W Dahlan, S Chernbumroong, Y Tongpaeng
International journal of emerging technologies in learning 15 (1), 2020
442020
The effect of leaderboard in different goal-setting levels
S Chernbumroong, P Sureephong, O Muangmoon
2017 International Conference on Digital Arts, Media and Technology (ICDAMT …, 2017
412017
Enhancing user performance and engagement through gamification: Case study of aqua republica
P Sureephong, K Puritat, S Chernbumroong
2016 10th International Conference on Software, Knowledge, Information …, 2016
292016
Massive open online course related learning style and technology usage patterns of Thai tourism professionals
S Chernbumroong, P Suereephong, K Puritat
International Journal of Emerging Technologies in Learning (Online) 12 (11), 98, 2017
182017
The effect of virtual reality on knowledge acquisition and situational interest regarding library orientation in the time of Covid-19
P Sureephong, S Chernbumroong, K Intawong, K Jansukpum, ...
The Journal of Academic Librarianship 49 (6), 102789, 2023
172023
Chatbot application to support smart agriculture in Thailand
P Suebsombut, P Sureephong, A Sekhari, S Chernbumroong, A Bouras
2022 Joint International Conference on Digital Arts, Media and Technology …, 2022
142022
The conceptual model of digital transformation for small and medium enterprises in thailand
S Chernbumroong, P Sureephong, W Janchai
2021 Joint International Conference on Digital Arts, Media and Technology …, 2021
142021
The Gamification Element Selection Method
S Chernbumroong, P Sureephong, Y Tongpaeng
2019 Joint International Conference on Digital Arts, Media and Technology …, 2019
112019
Comparison of smart agriculture literacy of farmers in Thailand
P Suebsombut, S Chernbumroong, P Sureephong, P Jaroenwanit, ...
2020 Joint International Conference on Digital Arts, Media and Technology …, 2020
92020
Thai dance training game-based model
S Chernbumroong, P Sureephong, K Tabia, YD Khemlani
2018 International Conference on Digital Arts, Media and Technology (ICDAMT …, 2018
92018
Comparing the Impact of Non-Gamified and Gamified Virtual Reality in Digital Twin Virtual Museum Environments: A Case Study of Wieng Yong House Museum, Thailand
S Chernbumroong, P Ariya, S Yolthasart, N Wongwan, K Intawong, ...
Heritage 7 (4), 1870-1892, 2024
82024
The Effects of Gamified Exhibition in a Physical and Online Digital Interactive Exhibition Promoting Digital Heritage and Tourism.
S Chernbumroong, W Nadee, K Jansukpum, K Puritat, P Julrode
TEM Journal 11 (4), 2022
82022
Enhancing Information Literacy for Spotting Fake News: A Study on the Efficacy of a Serious Game for M-Learning Across Different Age Groups.
P Sureephong, S Chernbumroong, S Sangamuang, O Sirasakamol, ...
International Journal of Interactive Mobile Technologies 17 (15), 2023
52023
Training evaluation in a smart farm using Kirkpatrick model: A case study of Chiang Mai
S Chernbumroong, P Sureephong, P Suebsombut, A Sekhari
2022 Joint International Conference on Digital Arts, Media and Technology …, 2022
52022
Vocational knowledge improvement method on massive open online course for the thai tourism worker
Y Tongpaeng, P Sureephong, S Chernbumroong, M Kamon, K Tabai
ECTI Transactions on Computer and Information Technology 13 (1), 94-104, 2019
52019
Digitization of myth: The HimmapanVR Project's role in cultural preservation
S Chernbumroong, P Worragin, N Wongwan, K Intawong, P Homla, ...
Heliyon 10 (9), 2024
42024
Exploring the Impact of the Gamified Metaverse on Knowledge Acquisition and Library Anxiety in Academic Libraries
P Sureephong, S Chernbumroong, S Niemsup, P Homla, K Intawong, ...
Information Technology and Libraries 43 (1), 2024
42024
Design and analysis of personalized serious games for information literacy: catering to introverted and extraverted individuals through game elements
P Thongthip, K Intawong, S Chernbumroong, P Worragin, Y Tongpaeng, ...
Humanities and Social Sciences Communications 11 (1), 1-16, 2024
32024
Evaluate the Effectiveness of Fall Prevention Exercise Posture for Elderly
P Sureephong, T Detananporn, S Chernbumroong, S Wongsila
2022 14th International Conference on Software, Knowledge, Information …, 2022
32022
THE EFFECT OF COGNITIVE LOAD AND INTERACTIVE MEDIA ON KNOWLEDGE WORKERS' MOBILE LEARNING PERFORMANCE
SCP Sureephong
EDULEARN15 Proceedings, pp. 5322-5330, 2015
32015
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