Mad City Mystery: developing scientific argumentation skills with a place-based augmented reality game on handheld computers KD Squire, M Jan Journal of Science Education and Technology 16 (1), 5-29, 2007 | 867 | 2007 |
Mystery at the museum–A collaborative game for museum education E Klopfer, J Perry, K Squire, MF Jan, C Steinkuehler Computer Supported Collaborative Learning 2005, 316-320, 2017 | 204 | 2017 |
Collaborative learning through augmented reality role playing E Klopfer, J Perry, K Squire, MF Jan Computer Supported Collaborative Learning 2005, 311-315, 2017 | 111 | 2017 |
How artefacts mediate small‐group co‐creation activities in a mobile‐assisted seamless language learning environment? LH Wong, W Chen, M Jan Journal of Computer Assisted Learning 28 (5), 411-424, 2012 | 110 | 2012 |
Wherever you go, there you are: place-based augmented reality games for learning K Squire, M Jan, J Mathews, M Wagler, J Martin, B DeVane, C Holden The educational design and use of simulation computer games, 265-296, 2007 | 93 | 2007 |
Unpacking the design process in design-based research M Jan, Y San Chee, EM Tan International Society of the Learning Sciences (ISLS), 2010 | 55 | 2010 |
What is game-based learning? Past, present, and future M Jan, M Gaydos Educational Technology 56 (3), 6-11, 2016 | 42 | 2016 |
Desiging an augmented reality game-based curriculum for argumentation M Jan University of Wisconsin-Madison, 2009 | 30 | 2009 |
Sick at South Shore Beach: A place-based augmented reality game as a framework for building evidence-based arguments J Mathews, C Holden, M Jan, J Martin International Society of the Learning Sciences, Inc., 2008 | 20 | 2008 |
以移动技术为中介——建立一个无缝语文学习框架 黄龙翔, 陈之权, 詹明峰, 蔡敬新 中国电化教育, 1-7, 2011 | 16 | 2011 |
Learning chemistry performatively: Epistemological and pedagogical bases of design-for-learning with computer and video games YS Chee, KCD Tan, EM Tan, M Jan Issues and challenges in science education research: Moving forward, 245-262, 2012 | 13 | 2012 |
Learning science via a science-in-the-making process: the design of a game-based learning curriculum M Jan, YS Chee, EM Tan | 13 | 2010 |
Issues and Challenges of Enacting Game-Based Learning in Schools M Jan, EM Tan, DTV Chen New Media and Learning in the 21st Century, 67-76, 2015 | 9 | 2015 |
Wireless communication: Bringing the digital world into the language classroom S Magnan, M Farrell, M Jan, J Lee, CP Tsai, R Worth Teaching with technology, 171-179, 2003 | 9 | 2003 |
Learning in and for the 21st Century (M. Jan & E. M. Tan, Eds.) JS Brown [Editorial] CJ Koh Professional Lecture Series, 13-22, 2013 | 8* | 2013 |
Learning chemistry through inquiry with the game legends of Alkhimia: An evaluation of learning outcomes Y San Chee, KCD Tan, EM Tan, M Jan ECMLG 2011 Proceedings of the 7th European Conference on Management …, 2011 | 8 | 2011 |
Changing science classroom discourse toward doing science: The design of a game-based learning curriculum M Jan, YS Chee, EM Tan | 8 | 2010 |
Reconceptualizing science classroom discourse towards doing science through a game-based learning program M Jan, YS Chee, EM Tan US-China Education Review, 786-796, 2011 | 7 | 2011 |
Context of argumentation with a role-playing board game-an activity theory perspective EM TAN, M JAN, SH TAN Research & Practice in Technology Enhanced Learning 8 (2), 2013 | 6 | 2013 |
Designing an augmented reality game-based curriculum M Jan, J Mathews, C Holden, J Martin International Society of the Learning Sciences, Inc., 2008 | 6 | 2008 |