Applications of data science to game learning analytics data: A systematic literature review C Alonso-Fernández, A Calvo-Morata, M Freire, I Martínez-Ortiz, ... Computers & Education 141, 103612, 2019 | 195 | 2019 |
Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review A Calvo-Morata, C Alonso-Fernández, M Freire, I Martínez-Ortiz, ... Computers & Education 157, 103958, 2020 | 158 | 2020 |
Lessons learned applying learning analytics to assess serious games C Alonso-Fernández, AR Cano, A Calvo-Morata, M Freire, I Martínez-Ortiz, ... Computers in Human Behavior 99, 301-309, 2019 | 107 | 2019 |
Systematizing game learning analytics for serious games C Alonso-Fernandez, A Calvo, M Freire, I Martinez-Ortiz, ... 2017 IEEE global engineering education conference (EDUCON), 1111-1118, 2017 | 100 | 2017 |
Validation of a cyberbullying serious game using game analytics A Calvo-Morata, DC Rotaru, C Alonso-Fernández, M Freire-Morán, ... IEEE Transactions on Learning Technologies 13 (1), 186-197, 2018 | 84 | 2018 |
Creating awareness on bullying and cyberbullying among young people: Validating the effectiveness and design of the serious game Conectado A Calvo-Morata, C Alonso-Fernández, M Freire, I Martínez-Ortiz, ... Telematics and Informatics 60, 101568, 2021 | 39 | 2021 |
Applicability of a cyberbullying videogame as a teacher tool: Comparing teachers and educational sciences students A Calvo-Morata, M Freire-Morán, I Martínez-Ortiz, B Fernández-Manjón IEEE Access 7, 55841-55850, 2019 | 31 | 2019 |
Evidence-based evaluation of a serious game to increase bullying awareness C Alonso-Fernández, A Calvo-Morata, M Freire, I Martínez-Ortiz, ... Interactive Learning Environments 31 (2), 644-654, 2023 | 23 | 2023 |
Tools and approaches for simplifying serious games development in educational settings A Calvo, DC Rotaru, M Freire, B Fernandez-Manjon 2016 IEEE global engineering education conference (EDUCON), 1188-1197, 2016 | 20 | 2016 |
Game learning analytics, facilitating the use of serious games in the class A Calvo-Morata, C Alonso-Fernández, M Freire-Morán, I Martínez-Ortiz, ... IEEE Revista Iberoamericana de Tecnologias del Aprendizaje 14 (4), 168-176, 2019 | 19 | 2019 |
Simva: Simplifying the scientific validation of serious games IJ Pérez-Colado, A Calvo-Morata, C Alonso-Fernández, M Freire, ... 2019 IEEE 19th International Conference on Advanced Learning Technologies …, 2019 | 18 | 2019 |
Data science meets standardized game learning analytics C Alonso-Fernández, A Calvo-Morata, M Freire, I Martínez-Ortiz, ... 2021 IEEE Global Engineering Education Conference (EDUCON), 1546-1552, 2021 | 17 | 2021 |
Improving teacher game learning analytics dashboards through ad-hoc development A Calvo Morata, C Alonso Fernández, IJ Pérez Colado, M Freire Morán, ... | 15 | 2019 |
Game Learning Analytics:: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning C Alonso-Fernández, A Calvo-Morata, M Freire, I Martínez-Ortiz, ... Journal of Learning Analytics 9 (3), 32-49, 2022 | 12 | 2022 |
Making understandable game learning analytics for teachers A Calvo-Morata, C Alonso-Fernández, M Freire, I Martínez-Ortiz, ... International Conference on Web-Based Learning, 112-121, 2018 | 12 | 2018 |
Using new AI-driven techniques to ease serious games authoring IJP Colado, VMP Colado, AC Morata, RSC Píriz, BF Manjón 2023 IEEE Frontiers in Education Conference (FIE), 1-9, 2023 | 10 | 2023 |
Using Simva to evaluate serious games and collect game learning analytics data. C Alonso-Fernández, IJ Pérez-Colado, A Calvo-Morata, M Freire-Morán, ... LASI-SPAIN, 22-34, 2019 | 10 | 2019 |
Conectado: concienciando contra el cyberbullying mediante un videojuego educativo A Calvo Morata, B Fernández-Manjón Didáctica, innovación y multimedia, 0019, 2018 | 8 | 2018 |
Game learning analytics for educators AC Morata, CA Fernandez, M Freire, I Martinez-Ortiz, ... 2019 IEEE Global Engineering Education Conference (EDUCON), 1436-1442, 2019 | 7 | 2019 |
Introducing competences into lti-connections between learning management systems and gaming platforms M Then, B Wallenborn, M Hemmje, I Martínez Ortiz, A Calvo Morata, ... 1st Workshop on Gamification and Games for Learning (GamiLearn’17), 2017 | 7 | 2017 |