Head Up Games: combining the best of both worlds by merging traditional and digital play I Soute, P Markopoulos, R Magielse Personal and Ubiquitous Computing 14, 435-444, 2010 | 151 | 2010 |
On the design of Camelot, an outdoor game for children J Verhaegh, I Soute, A Kessels, P Markopoulos Proceedings of the 2006 conference on Interaction design and children, 9-16, 2006 | 117 | 2006 |
Rapid prototyping of outdoor games for children in an iterative design process I Soute, S Lagerström, P Markopoulos proceedings of the 12th international conference on interaction design and …, 2013 | 40 | 2013 |
Play it our way: customization of game rules in children's interactive outdoor games T Avontuur, R De Jong, E Brink, Y Florack, I Soute, P Markopoulos Proceedings of the 2014 conference on Interaction design and children, 95-104, 2014 | 37 | 2014 |
Head up games: the games of the future will look more like the games of the past I Soute, P Markopoulos Human-Computer Interaction–INTERACT 2007: 11th IFIP TC 13 International …, 2007 | 36 | 2007 |
Five key challenges in end-user development for tangible and embodied interaction D Tetteroo, I Soute, P Markopoulos Proceedings of the 15th ACM on International conference on multimodal …, 2013 | 33 | 2013 |
Evaluating outdoor play for children: virtual vs. tangible game objects in pervasive games I Soute, M Kaptein, P Markopoulos Proceedings of the 8th International Conference on Interaction Design and …, 2009 | 31 | 2009 |
Design and evaluation of rapido, a platform for rapid prototyping of interactive outdoor games I Soute, T Vacaretu, JD Wit, P Markopoulos ACM Transactions on Computer-Human Interaction (TOCHI) 24 (4), 1-30, 2017 | 20 | 2017 |
Increasing engagement in workshops: designing a toolkit using lean design thinking KJ Schelle, E Gubenko, R Kreymer, CG Naranjo, D Tetteroo, IAC Soute Proceedings of the Mulitimedia, Interaction, Design and Innnovation, 1-8, 2015 | 17 | 2015 |
Perceived Privacy in Ambient Intelligent Environments. MD Janse, P Vink, I Soute, H Boland CAT@ IFIPTM, 2007 | 14 | 2007 |
An OWL in the classroom: Development of an interactive storytelling application for preschoolers I Soute, H Nijmeijer Proceedings of the 2014 Conference on interaction design and children, 261-264, 2014 | 12 | 2014 |
Evaluating player experience for children’s outdoor pervasive games I Soute, S Bakker, R Magielse, P Markopoulos Entertainment Computing 4 (1), 25-38, 2013 | 12 | 2013 |
HUGs: head-up games I Soute Proceedings of the 6th international conference on Interaction design and …, 2007 | 12 | 2007 |
Metadesigning interactive outdoor games for children: a case study. S Lagerström, I Soute, Y Florack, P Markopoulos Proceedings of the 2014 conference on Interaction design and children, 325-328, 2014 | 10 | 2014 |
Interactive game apparatus IAC Soute, D Tetteroo, RM Verhaagen US Patent App. 29/643,580, 2021 | 7 | 2021 |
Rule customization in head-up games E Toering, I Soute, P Markopoulos Proceedings of the 3rd International Conference on Fun and Games, 144-148, 2010 | 5 | 2010 |
Head Up Games: On the design, creation and evaluation of interactive outdoor games for children IAC Soute | 4 | 2013 |
On developing a platform for mobile outdoor gaming for children I Soute, H Aartsen, C Bangaru Ambient Intelligence: Second International Joint Conference on AmI 2011 …, 2011 | 4 | 2011 |
Exploration of automatic controller synthesis for motion systems using genetic programming D Bruijnen, I Soute, R van de Molengraft, M Steinbuch sn, 2004 | 4 | 2004 |
TAPT and Contextmapping: Understanding how we understand experience CJ Hooper, I Soute Literary and Linguistic Computing, 2012 | 2 | 2012 |