フォロー
Sheng Li
タイトル
引用先
引用先
The ginger-shaped asteroid 4179 Toutatis: new observations from a successful flyby of Chang'e-2
J Huang, J Ji, P Ye, X Wang, J Yan, L Meng, S Wang, C Li, Y Li, D Qiao, ...
Scientific reports 3 (1), 3411, 2013
1372013
Dgaze: Cnn-based gaze prediction in dynamic scenes
Z Hu, S Li, C Zhang, K Yi, G Wang, D Manocha
IEEE transactions on visualization and computer graphics 26 (5), 1902-1911, 2020
912020
Local poisson SPH for viscous incompressible fluids
X He, N Liu, S Li, H Wang, G Wang
Computer Graphics Forum 31 (6), 1948-1958, 2012
822012
Segvoxelnet: Exploring semantic context and depth-aware features for 3d vehicle detection from point cloud
H Yi, S Shi, M Ding, J Sun, K Xu, H Zhou, Z Wang, S Li, G Wang
2020 IEEE International Conference on Robotics and Automation (ICRA), 2274-2280, 2020
742020
Sgaze: A data-driven eye-head coordination model for realtime gaze prediction
Z Hu, C Zhang, S Li, G Wang, D Manocha
IEEE transactions on visualization and computer graphics 25 (5), 2002-2010, 2019
732019
FixationNet: Forecasting Eye Fixations in Task-Oriented Virtual Environments
Z Hu, A Bulling, S Li, G Wang
IEEE Transactions on Visualization and Computer Graphics, 2021
652021
超大规模地形场景的高性能漫游
李胜, 冀俊峰, 刘学慧, 吴恩华
软件学报 17 (003), 535-545, 2006
572006
Mmface: A multi-metric regression network for unconstrained face reconstruction
H Yi, C Li, Q Cao, X Shen, S Li, G Wang, YW Tai
Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2019
532019
Ehtask: Recognizing user tasks from eye and head movements in immersive virtual reality
Z Hu, A Bulling, S Li, G Wang
IEEE Transactions on Visualization and Computer Graphics 29 (4), 1992-2004, 2021
502021
Meshless simulation of brittle fracture
N Liu, X He, S Li, G Wang
Computer Animation and Virtual Worlds 22 (2‐3), 115-124, 2011
502011
Dynamic lod on gpu
J Ji, E Wu, S Li, X Liu
International 2005 Computer Graphics, 108-114, 2005
452005
Staggered meshless solid-fluid coupling
X He, N Liu, G Wang, F Zhang, S Li, S Shao, H Wang
ACM Transactions on Graphics (TOG) 31 (6), 1-12, 2012
422012
Feature-based visibility-driven CLOD for terrain
S Li, X Liu, E Wu
11th Pacific Conference onComputer Graphics and Applications, 2003 …, 2003
372003
Peridynamics‐Based Fracture Animation for Elastoplastic Solids
W Chen, F Zhu, J Zhao, S Li, G Wang
Computer Graphics Forum 37 (1), 112-124, 2018
312018
Enriching SPH simulation by approximate capillary waves.
S Yang, X He, H Wang, S Li, G Wang, E Wu, K Zhou
Symposium on Computer Animation 29, 36, 2016
272016
High performance navigation of very large-scale terrain environment
李胜, 冀俊峰, 刘学慧, 吴恩华
Journal of software 17 (3), 535-545, 2006
272006
Shape segmentation by hierarchical splat clustering
H Zhang, C Li, L Gao, S Li, G Wang
Computers & Graphics 51, 136-145, 2015
262015
Deep-modal: real-time impact sound synthesis for arbitrary shapes
X Jin, S Li, T Qu, D Manocha, G Wang
Proceedings of the 28th ACM International Conference on Multimedia, 1171-1179, 2020
252020
Fast continuous collision detection using parallel filter in subspace
C Tang, S Li, G Wang
Symposium on Interactive 3D Graphics and Games, 71-80, 2011
232011
Reformulating hyperelastic materials with peridynamic modeling
L Xu, X He, W Chen, S Li, G Wang
Computer Graphics Forum 37 (7), 121-130, 2018
212018
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論文 1–20