フォロー
Michał Mochocki
タイトル
引用先
引用先
Heritage Sites and Video Games: Questions of Authenticity and Immersion
M Mochocki
Games and Culture, 2021
672021
Edu-larp as revision of subject-matter knowledge
M Mochocki
International Journal of Role-Playing, 55-75, 2013
572013
Role-play as a Heritage Practice: Historical Larp, Tabletop RPG and Reenactment
M Mochocki
https://www.routledge.com/Role-play-as-a-Heritage-Practice-Historical-Larp …, 2021
532021
Larping the past: Research report on high-school edu-Larp
M Mochocki
Wyrd Con Companion Book, 132-149, 2014
292014
Editorial: Games with History, Heritage, and Provocation
M Mochocki
Games and Culture, 2022
19*2022
Teatralne gry fabularne (LARP-y) w nauczaniu szkolnym
M Mochocki
Homo Ludens 1 (1), 177-189, 2009
152009
Live Action Role Play: Transmediality, Narrativity and Markers of Subjectivity
M Mochocki
International Journal of Transmedia Literacy 4, 91-115, 2018
102018
From College of Wizardry to Witcher School: A Comparative Study of Franchise Larp Design
M Mochocki
Homo Ludens 9, 197-223, 2016
92016
Less Larp in Edu-larp Design
M Mochocki
Crossing Habitual Borders: The Knutepunkt 2013 Book, 101-109, 2013
92013
Reliving Sarmatia: National Heritage Revived in the Polish Larp Scene
M Mochocki
States of Play: Nordic Larp Around the World, 54-61, 2012
92012
Sarmackie dziedzictwo kulturowe w grze fabularnej Dzikie Pola
M Mochocki
Homo Ludens 3, 139-154, 2011
92011
From Live Action to Live Perception: Player Character's Point of View
M Mochocki
Larp as a Social Tool, 147-167, 2017
82017
LMS dla edukacyjnej gamifikacji akademickiej: potrzeby i pomysły
M Mochocki, M Sobociński
E-edukacja w praktyce - wyzwania i bariery, 172-186, 2014
7*2014
Etyka bohaterów narracyjnych gier fabularnych
M Mochocki
Homo Communicativus 3 (5), 229-237, 2008
72008
Między grą a literaturą. Scenariusze narracyjnych gier fabularnych
M Mochocki
Gdańsk: unpublished PhD dissertation, 2007
72007
The Sarmatian Cultural Turn in 21st-century Poland
M Mochocki
(Re)visions of History in Language and Fiction, 208-224, 2012
62012
Historical Consultants in the CEE Video Game Industry. Part 2: Competence Building
M Mochocki, YI Kot
Homo Ludens 17 (1/2024), 2024
52024
Historical Consultants in the CEE Video Game Industry. Part 1: Good and Bad Practices
M Mochocki, YI Kot
Homo Ludens 17 (1/2024), 2024
52024
Gry sarmackie w ujęciu anglo-amerykańskich heritage studies
M Mochocki
Homo Ludens 10, 151-190, 2017
52017
Teatralne gry fabularne (LARP-y) na lekcjach historii–raport z badań
M Mochocki
Homo Ludens 1, 149-172, 2012
52012
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論文 1–20