フォロー
Christian Eichhorn
Christian Eichhorn
University of Munich
確認したメール アドレス: tum.de
タイトル
引用先
引用先
Dragon tale-a serious game for learning japanese kanji
DA Plecher, C Eichhorn, J Kindl, S Kreisig, M Wintergerst, G Klinker
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
402018
HieroQuest-a serious game for learning Egyptian hieroglyphs
DA Plecher, F Herber, C Eichhorn, A Pongratz, G Tanson, G Klinker
Journal on Computing and Cultural Heritage (JOCCH) 13 (4), 1-20, 2020
372020
Innovative game concepts for Alzheimer patients
C Eichhorn, DA Plecher, G Klinker, M Lurz, N Leipold, M Böhm, H Krcmar, ...
Human Aspects of IT for the Aged Population. Applications in Health …, 2018
252018
Oppidum-a serious-ar-game about celtic life and history
DA Plecher, C Eichhorn, A Köhler, G Klinker
International Conference on Games and Learning Alliance, 550-559, 2019
242019
Catching the drone-a tangible augmented reality game in superhuman sports
C Eichhorn, A Jadid, DA Plecher, S Weber, G Klinker, Y Itoh
2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2020
212020
Exploring underwater archaeology findings with a diving simulator in virtual reality
DA Plecher, L Keil, G Kost, M Fiederling, C Eichhorn, GJ Klinker
Frontiers in Virtual Reality, 170, 2022
172022
Envslam: Combining slam systems and neural networks to improve the environment fusion in ar applications
G Marchesi, C Eichhorn, DA Plecher, Y Itoh, G Klinker
ISPRS International Journal of Geo-Information 10 (11), 772, 2021
172021
Interactive drinking gadget for the elderly and Alzheimer patients
DA Plecher, C Eichhorn, M Lurz, N Leipold, M Böhm, H Krcmar, A Ott, ...
Human Aspects of IT for the Aged Population. Social Media, Games and …, 2019
162019
Combining motivating strategies with design concepts for mobile apps to increase usability for the elderly and Alzheimer patients
C Eichhorn, DA Plecher, M Lurz, N Leipold, M Böhm, H Krcmar, A Ott, ...
Human Aspects of IT for the Aged Population. Healthy and Active Aging: 6th …, 2020
142020
THe innovative reminder in senior-focused technology (THIRST)—evaluation of serious games and gadgets for Alzheimer patients
C Eichhorn, DA Plecher, M Lurz, N Leipold, M Böhm, H Krcmar, A Ott, ...
Human Aspects of IT for the Aged Population. Social Media, Games and …, 2019
132019
ARsinoë-learning egyptian hieroglyphs with augmented reality and machine learning
DA Plecher, C Eichhorn, KM Seyam, G Klinker
2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2020
122020
VR enabling knowledge gain for the user (VENUS)
C Eichhorn, DA Plecher, G Klinker
112022
Tangible chess for dementia patients–playing with conductive 3d printed figures on a touchscreen
C Eichhorn, DA Plecher, O Golovnya, D Volkert, A Hiyama, G Klinker
International conference on human-computer interaction, 38-57, 2021
102021
Cloud-based cross-platform collaborative ar in flutter
L Carius, C Eichhorn, DA Plecher, G Klinker
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2022
92022
Frameworks enabling Ubiquitous Mixed Reality Applications across Dynamically Adaptable Device Configurations
S Weber, L Rudolph, C Eichhorn, D Dyrda, DA Plecher, G Klinker
Frontiers in Virtual Reality, 36, 2022
92022
Physical objects in ar games–offering a tangible experience
C Eichhorn, DA Plecher, M Inami, G Klinker
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1801-1806, 2019
92019
Inspiring healthy food choices in a virtual reality supermarket by adding a tangible dimension in the form of an augmented virtuality smartphone
C Eichhorn, M Lurz, DA Plecher, S Weber, M Wintergerst, B Kaiser, ...
2021 IEEE conference on virtual reality and 3D user interfaces abstracts and …, 2021
82021
Foreign language learning using augmented reality environments: a systematic review
I Schorr, DA Plecher, C Eichhorn, G Klinker
Frontiers in Virtual Reality 5, 1288824, 2024
62024
Cloud-based cross-platform collaborative augmented reality in flutter
L Carius, C Eichhorn, L Rudolph, DA Plecher, G Klinker
Frontiers in Virtual Reality 3, 1021932, 2022
52022
GuessingCarbs-a serious game about healthy nutrition in old age combining virtual and tangible components
C Eichhorn, DA Plecher, A Trilk, A Hiyama, G Klinker
International Conference on Human-Computer Interaction, 407-415, 2022
52022
現在システムで処理を実行できません。しばらくしてからもう一度お試しください。
論文 1–20