フォロー
Henrique Galvan Debarba
Henrique Galvan Debarba
Flashbulb Games
確認したメール アドレス: flashbulbgames.com
タイトル
引用先
引用先
Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality
H Galvan Debarba, S Bovet, R Salomon, O Blanke, B Herbelin, R Boulic
PloS one 12 (12), e0190109, 2017
2062017
The role of modularity in sustainable design: A systematic review
M Sonego, MES Echeveste, HG Debarba
Journal of cleaner production 176, 196-209, 2018
1662018
Characterizing asymmetric collaborative interactions in virtual and augmented realities
JG Grandi, HG Debarba, A Maciel
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 127-135, 2019
1432019
Characterizing embodied interaction in first and third person perspective viewpoints
HG Debarba, E Molla, B Herbelin, R Boulic
2015 IEEE symposium on 3D user interfaces (3DUI), 67-72, 2015
1182015
The critical role of self-contact for embodiment in virtual reality
S Bovet, HG Debarba, B Herbelin, E Molla, R Boulic
IEEE Transactions on Visualization and Computer Graphics 24 (4), 1428-1436, 2018
732018
Repair of electronic products: Consumer practices and institutional initiatives
M Sonego, MES Echeveste, HG Debarba
Sustainable Production and Consumption 30, 556-565, 2022
552022
Design and assessment of a collaborative 3D interaction technique for handheld augmented reality
JG Grandi, HG Debarba, I Bemdt, L Nedel, A Maciel
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 49-56, 2018
522018
Design and evaluation of a handheld-based 3d user interface for collaborative object manipulation
JG Grandi, HG Debarba, L Nedel, A Maciel
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
502017
A hand‐eye calibration method for augmented reality applied to computer‐assisted orthopedic surgery
ME de Oliveira, HG Debarba, A Lädermann, S Chagué, C Charbonnier
The international journal of medical robotics and computer assisted surgery …, 2019
462019
Lop-cursor: Fast and precise interaction with tiled displays using one hand and levels of precision
H Debarba, L Nedel, A Maciel
2012 IEEE Symposium on 3D User Interfaces, 125-132, 2012
442012
Watching videos together in social virtual reality: An experimental study on user's QoE
F De Simone, J Li, HG Debarba, A El Ali, SNB Gunkel, P Cesar
2019 IEEE Conference on virtual reality and 3d user interfaces (VR), 890-891, 2019
432019
Self-attribution of distorted reaching movements in immersive virtual reality
HG Debarba, R Boulic, R Salomon, O Blanke, B Herbelin
Computers & Graphics 76, 142-152, 2018
412018
Efficient liver surgery planning in 3D based on functional segment classification and volumetric information
HG Debarba, DJ Zanchet, D Fracaro, A Maciel, AN Kalil
2010 Annual International Conference of the IEEE Engineering in Medicine and …, 2010
402010
Disambiguation canvas: A precise selection technique for virtual environments
HG Debarba, JG Grandi, A Maciel, L Nedel, R Boulic
Human-Computer Interaction–INTERACT 2013: 14th IFIP TC 13 International …, 2013
362013
On the plausibility of virtual body animation features in virtual reality
HG Debarba, S Chagué, C Charbonnier
IEEE Transactions on Visualization and Computer Graphics 28 (4), 1880-1893, 2020
302020
Egocentric mapping of body surface constraints
E Molla, HG Debarba, R Boulic
IEEE transactions on visualization and computer graphics 24 (7), 2089-2102, 2017
272017
Embodied interaction using non-planar projections in immersive virtual reality
HG Debarba, S Perrin, B Herbelin, R Boulic
Proceedings of the 21st ACM Symposium on Virtual Reality Software and …, 2015
222015
Agency deficits in a human genetic model of schizophrenia: insights from 22q11DS patients
R Salomon, OA Kannape, HG Debarba, M Kaliuzhna, M Schneider, ...
Schizophrenia bulletin 48 (2), 495-504, 2022
212022
Content format and quality of experience in virtual reality
HG Debarba, M Montagud, S Chagué, JGL Herrero, I Lacosta, SF Langa, ...
Multimedia Tools and Applications 83 (15), 46481-46506, 2024
202024
Augmented reality visualization of joint movements for physical examination and rehabilitation
HG Debarba, ME De Oliveira, A Lädermann, S Chagué, C Charbonnier
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 537-538, 2018
192018
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