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Matthew Barthet
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Generative personas that behave and experience like humans
M Barthet, A Khalifa, A Liapis, G Yannakakis
Proceedings of the 17th International Conference on the Foundations of …, 2022
232022
Open-Ended Evolution for Minecraft Building Generation
M Barthet, A Liapis, GN Yannakakis
IEEE Transactions on Games 15 (4), 603-612, 2022
142022
Predicting Player Engagement in Tom Clancy's The Division 2: A Multimodal Approach via Pixels and Gamepad Actions
K Pinitas, D Renaudie, M Thomsen, M Barthet, K Makantasis, A Liapis, ...
Proceedings of the 25th International Conference on Multimodal Interaction …, 2023
102023
Go-blend behavior and affect
M Barthet, A Liapis, GN Yannakakis
2021 9th International Conference on Affective Computing and Intelligent …, 2021
92021
Play with emotion: Affect-driven reinforcement learning
M Barthet, A Khalifa, A Liapis, GN Yannakakis
2022 10th International Conference on Affective Computing and Intelligent …, 2022
62022
Knowing your annotator: Rapidly testing the reliability of affect annotation
M Barthet, C Trivedi, K Pinitas, E Xylakis, K Makantasis, A Liapis, ...
2023 11th International Conference on Affective Computing and Intelligent …, 2023
52023
GameVibe: a multimodal affective game corpus
M Barthet, M Kaselimi, K Pinitas, K Makantasis, A Liapis, GN Yannakakis
Scientific Data 11 (1), 1306, 2024
22024
Varying the context to advance affect modelling: A study on game engagement prediction
K Pinitas, N Rasajski, M Barthet, M Kaselimi, K Makantasis, A Liapis, ...
Proceedings of the IEEE International Conference on Affective Computing and …, 2024
12024
Affectively Framework: Towards Human-like Affect-Based Agents
M Barthet, R Gallotta, A Khalifa, A Liapis, GN Yannakakis
arXiv preprint arXiv:2407.18316, 2024
2024
Closing the Affective Loop via Experience-Driven Reinforcement Learning Designers
M Barthet, D Branco, R Gallotta, A Khalifa, GN Yannakakis
arXiv preprint arXiv:2408.06346, 2024
2024
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학술자료 1–10