Towards a unified theory of toxic behavior in video games B Kordyaka, K Jahn, B Niehaves Internet Research 30 (4), 1081-1102, 2020 | 152 | 2020 |
A research agenda for the why, what, and how of gamification designs: Outcomes of an ECIS 2019 panel S Schöbel, A Janson, K Jahn, B Kordyaka, O Turetken, N Djafarova, ... Communications of the association for information systems 46, 706-721, 2020 | 93 | 2020 |
Individualized gamification elements: The impact of avatar and feedback design on reuse intention K Jahn, B Kordyaka, A Machulska, TJ Eiler, A Gruenewald, T Klucken, ... Computers in Human Behavior 119, 106702, 2021 | 85 | 2021 |
Crafting identity in League of Legends - Purchases as a tool to achieve desired impressions B Kordyaka, S Hribersek 52nd Hawaii International Conference on System Sciences (HICSS-52), Maui …, 2019 | 39 | 2019 |
Perpetrators in League of Legends: Scale development and validation of toxic behavior B Kordyaka, M Klesel, K Jahn 52nd Hawaii International Conference on System Sciences (HICSS-52), Maui …, 2019 | 32 | 2019 |
Exploring the relationship between offline cultural environments and toxic behavior tendencies in multiplayer online games B Kordyaka, S Park, J Krath, S Laato ACM Transactions on Social Computing 6 (1-2), 1-20, 2023 | 30 | 2023 |
Curing toxicity – Developing design principles to buffer toxic behaviour in massive multiplayer online games B Kordyaka, B Kruse Safer Communities 20 (3), 133-149, 2021 | 29 | 2021 |
The symphony of team flow in virtual teams. Using artificial intelligence for its recognition and promotion C Peifer, A Pollak, O Flak, A Pyszka, MA Nisar, MT Irshad, M Grzegorzek, ... Frontiers in psychology 12, 697093, 2021 | 26 | 2021 |
The cycle of toxicity: Exploring relationships between personality and player roles in toxic behavior in multiplayer online battle arena games B Kordyaka, S Laato, K Jahn, J Hamari, B Niehaves Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 611-641, 2023 | 24 | 2023 |
To diversify or not? Uncovering the effects of identification and media engagement on franchise loyalty in eSports B Kordyaka, K Jahn, B Niehaves International Journal on Media Management 22 (1), 49-66, 2020 | 24 | 2020 |
Gender disparities in esports–An explanatory mixed-methods approach B Kordyaka, L Pumplun, M Brunnhofer, B Kruse, S Laato Computers in Human Behavior 149 (2), 107956, 2023 | 22 | 2023 |
Digital poison “approaching a theory of toxic behavior in MOBA games B Kordyaka 39th International Conference on Information Systems (ICIS 2018), San …, 2018 | 18 | 2018 |
Territorial or nomadic? Geo-social determinants of location-based IT use: a study in Pokemon GO S Laato, B Kordyaka, AKMN Islam, K Papangelis, J Hamari Internet Research 32 (7), 330-353, 2022 | 17 | 2022 |
What constitutes victims of toxicity-identifying drivers of toxic victimhood in multiplayer online battle arena games B Kordyaka, S Laato, S Weber, B Niehaves Frontiers in psychology 14, 1193172, 2023 | 16 | 2023 |
Landlords of the digital world: how territoriality and social identity predict playing intensity in location-based games S Laato, B Kordyaka, AKM Islam, K Papangelis 54th Hawaii International Conference on System Sciences, Kauai, Hawaii, USA, 2021 | 14 | 2021 |
Understanding toxicity in multiplayer online games: The roles of national culture and demographic variables B Kordyaka, J Krath, S Park, H Wesseloh, S Laato 55th Hawaii International Conference on System Sciences, digital conference, 2022 | 12 | 2022 |
Do primal instincts explain engagement in location-based games?: A hypothesis-forming focus group study on territorial behavior S Laato, B Kordyaka, S Rauti, SM Hyrynsalmi, M Hoikkala, T Pietarinen, ... 4th International GamiFIN Conference (GamiFIN 2020), digital conference, 115-125, 2020 | 11* | 2020 |
The comparative self: Understanding the motivation to play and the subsequent video game use B Kordyaka, K Jahn, M Müller, B Niehaves Digital Games Research Association Conference: Game, Play and the Emerging …, 2019 | 11 | 2019 |
Arbeit der Zukunft: Digital, multilokal, dynamisch N Kratzer, M Diebig, M Funk, C Henkel, S Kaiser, M Klesel, U Körner, ... Thesen und Gestaltungsansätze für den Arbeitsplatz der Zukunft. München: ISF …, 2018 | 10* | 2018 |
Brands in eSports – Generational cohorts, value congruence and media engagement as antecedents of brand sustainability B Kordyaka, B Kruse, B Niehaves Journal of Media Business Studies, 1-21, 2023 | 9 | 2023 |