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Bastian Kordyaka
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Towards a unified theory of toxic behavior in video games
B Kordyaka, K Jahn, B Niehaves
Internet Research 30 (4), 1081-1102, 2020
1522020
A research agenda for the why, what, and how of gamification designs: Outcomes of an ECIS 2019 panel
S Schöbel, A Janson, K Jahn, B Kordyaka, O Turetken, N Djafarova, ...
Communications of the association for information systems 46, 706-721, 2020
932020
Individualized gamification elements: The impact of avatar and feedback design on reuse intention
K Jahn, B Kordyaka, A Machulska, TJ Eiler, A Gruenewald, T Klucken, ...
Computers in Human Behavior 119, 106702, 2021
852021
Crafting identity in League of Legends - Purchases as a tool to achieve desired impressions
B Kordyaka, S Hribersek
52nd Hawaii International Conference on System Sciences (HICSS-52), Maui …, 2019
392019
Perpetrators in League of Legends: Scale development and validation of toxic behavior
B Kordyaka, M Klesel, K Jahn
52nd Hawaii International Conference on System Sciences (HICSS-52), Maui …, 2019
322019
Exploring the relationship between offline cultural environments and toxic behavior tendencies in multiplayer online games
B Kordyaka, S Park, J Krath, S Laato
ACM Transactions on Social Computing 6 (1-2), 1-20, 2023
302023
Curing toxicity – Developing design principles to buffer toxic behaviour in massive multiplayer online games
B Kordyaka, B Kruse
Safer Communities 20 (3), 133-149, 2021
292021
The symphony of team flow in virtual teams. Using artificial intelligence for its recognition and promotion
C Peifer, A Pollak, O Flak, A Pyszka, MA Nisar, MT Irshad, M Grzegorzek, ...
Frontiers in psychology 12, 697093, 2021
262021
The cycle of toxicity: Exploring relationships between personality and player roles in toxic behavior in multiplayer online battle arena games
B Kordyaka, S Laato, K Jahn, J Hamari, B Niehaves
Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 611-641, 2023
242023
To diversify or not? Uncovering the effects of identification and media engagement on franchise loyalty in eSports
B Kordyaka, K Jahn, B Niehaves
International Journal on Media Management 22 (1), 49-66, 2020
242020
Gender disparities in esports–An explanatory mixed-methods approach
B Kordyaka, L Pumplun, M Brunnhofer, B Kruse, S Laato
Computers in Human Behavior 149 (2), 107956, 2023
222023
Digital poison “approaching a theory of toxic behavior in MOBA games
B Kordyaka
39th International Conference on Information Systems (ICIS 2018), San …, 2018
182018
Territorial or nomadic? Geo-social determinants of location-based IT use: a study in Pokemon GO
S Laato, B Kordyaka, AKMN Islam, K Papangelis, J Hamari
Internet Research 32 (7), 330-353, 2022
172022
What constitutes victims of toxicity-identifying drivers of toxic victimhood in multiplayer online battle arena games
B Kordyaka, S Laato, S Weber, B Niehaves
Frontiers in psychology 14, 1193172, 2023
162023
Landlords of the digital world: how territoriality and social identity predict playing intensity in location-based games
S Laato, B Kordyaka, AKM Islam, K Papangelis
54th Hawaii International Conference on System Sciences, Kauai, Hawaii, USA, 2021
142021
Understanding toxicity in multiplayer online games: The roles of national culture and demographic variables
B Kordyaka, J Krath, S Park, H Wesseloh, S Laato
55th Hawaii International Conference on System Sciences, digital conference, 2022
122022
Do primal instincts explain engagement in location-based games?: A hypothesis-forming focus group study on territorial behavior
S Laato, B Kordyaka, S Rauti, SM Hyrynsalmi, M Hoikkala, T Pietarinen, ...
4th International GamiFIN Conference (GamiFIN 2020), digital conference, 115-125, 2020
11*2020
The comparative self: Understanding the motivation to play and the subsequent video game use
B Kordyaka, K Jahn, M Müller, B Niehaves
Digital Games Research Association Conference: Game, Play and the Emerging …, 2019
112019
Arbeit der Zukunft: Digital, multilokal, dynamisch
N Kratzer, M Diebig, M Funk, C Henkel, S Kaiser, M Klesel, U Körner, ...
Thesen und Gestaltungsansätze für den Arbeitsplatz der Zukunft. München: ISF …, 2018
10*2018
Brands in eSports – Generational cohorts, value congruence and media engagement as antecedents of brand sustainability
B Kordyaka, B Kruse, B Niehaves
Journal of Media Business Studies, 1-21, 2023
92023
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